virtualx-engine/platform/android/java/app
Rémi Verschelde 0c7b3fff44 Android: Fix manifest parsing and APK names in export code
A better fix would be to make Godot's export code properly parse the
tag over multiple lines (and maybe even use XMLParser instead of doing
it ad-hoc?).

As for the APK names, we could alternatively pick the first .apk found
in the `debug` and `release` folders without expecting a specific name.

Fixes #32414.
2019-10-03 12:13:45 +02:00
..
src/com/godot/game
AndroidManifest.xml Android: Fix manifest parsing and APK names in export code 2019-10-03 12:13:45 +02:00
build.gradle
config.gradle