.. |
forward_clustered
|
Merge pull request #51873 from Chaosus/fix_uniform_error_spam
|
2021-08-31 11:28:48 -07:00 |
forward_mobile
|
Merge pull request #51873 from Chaosus/fix_uniform_error_spam
|
2021-08-31 11:28:48 -07:00 |
shaders
|
Replace ACES tonemapper with a high quality one
|
2021-09-07 19:46:02 -03:00 |
cluster_builder_rd.cpp
|
Rename Transform to Transform3D in core
|
2021-06-03 07:30:01 -04:00 |
cluster_builder_rd.h
|
Fix expression in cluster_builder_rd.h
|
2021-07-26 08:19:53 -04:00 |
effects_rd.cpp
|
Merge pull request #50883 from BastiaanOlij/mobile_hdr
|
2021-08-26 11:23:22 +10:00 |
effects_rd.h
|
Scale color output in the mobile renderer to provide HDR support
|
2021-08-23 15:30:36 +10:00 |
pipeline_cache_rd.cpp
|
Implement more rendering options as specialization constants
|
2021-07-19 21:51:29 -03:00 |
pipeline_cache_rd.h
|
Implement more rendering options as specialization constants
|
2021-07-19 21:51:29 -03:00 |
renderer_canvas_render_rd.cpp
|
Merge pull request #51873 from Chaosus/fix_uniform_error_spam
|
2021-08-31 11:28:48 -07:00 |
renderer_canvas_render_rd.h
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +03:00 |
renderer_compositor_rd.cpp
|
Add source rectangle to blit
|
2021-08-29 14:57:16 +10:00 |
renderer_compositor_rd.h
|
Add source rectangle to blit
|
2021-08-29 14:57:16 +10:00 |
renderer_scene_environment_rd.cpp
|
Moving GI code into RendererServerGIRD
|
2021-02-25 15:15:48 +11:00 |
renderer_scene_environment_rd.h
|
Moving GI code into RendererServerGIRD
|
2021-02-25 15:15:48 +11:00 |
renderer_scene_gi_rd.cpp
|
Use the Light3D Indirect Energy property in SDFGI
|
2021-08-30 14:53:03 +02:00 |
renderer_scene_gi_rd.h
|
Fixes to mobile renderer
|
2021-08-17 13:52:06 -03:00 |
renderer_scene_render_rd.cpp
|
Optionally scale 3D render content
|
2021-08-26 20:48:40 +10:00 |
renderer_scene_render_rd.h
|
Scale color output in the mobile renderer to provide HDR support
|
2021-08-23 15:30:36 +10:00 |
renderer_scene_sky_rd.cpp
|
Merge pull request #51873 from Chaosus/fix_uniform_error_spam
|
2021-08-31 11:28:48 -07:00 |
renderer_scene_sky_rd.h
|
Scale color output in the mobile renderer to provide HDR support
|
2021-08-23 15:30:36 +10:00 |
renderer_storage_rd.cpp
|
Merge pull request #51873 from Chaosus/fix_uniform_error_spam
|
2021-08-31 11:28:48 -07:00 |
renderer_storage_rd.h
|
Fixes to mobile renderer
|
2021-08-17 13:52:06 -03:00 |
SCsub
|
Create mobile renderer
|
2021-05-03 21:54:11 +10:00 |
shader_compiler_rd.cpp
|
Scale color output in the mobile renderer to provide HDR support
|
2021-08-23 15:30:36 +10:00 |
shader_compiler_rd.h
|
Scale color output in the mobile renderer to provide HDR support
|
2021-08-23 15:30:36 +10:00 |
shader_rd.cpp
|
Fixes to mobile renderer
|
2021-08-17 13:52:06 -03:00 |
shader_rd.h
|
Makes a clear error message if shader compilation failed
|
2021-08-16 11:25:20 +03:00 |