virtualx-engine/misc
Hugo Locurcio 93be97e6a7
Make ShaderMaterial always the last option in inspector resource dropdowns
ShaderMaterial is the "advanced" option, while the "basic" options
should be listed first for easier accessibility (and because they're
generally used more often).

This makes sky and particle materials consistent with
canvas/spatial/fog materials on this aspect.
2024-02-05 21:49:17 +01:00
..
dist Add --log-file command line argument to write output log to a file 2024-01-19 20:30:04 +01:00
error_suppressions
extension_api_validation Make ShaderMaterial always the last option in inspector resource dropdowns 2024-02-05 21:49:17 +01:00
hooks Style: Mark clang-format 16 as supported for pre-commit hook 2023-12-06 13:26:53 +01:00
msvs Add new VS proj generation logic that supports any platform that wants to opt in 2024-01-31 16:42:42 +01:00
scripts Fix printf for format checks 2024-02-02 15:10:46 +01:00