70 lines
2.1 KiB
XML
70 lines
2.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
|
|
<brief_description>
|
|
Editor-only class for defining a collision polygon in 3D space.
|
|
</brief_description>
|
|
<description>
|
|
Allows editing a collision polygon's vertices on a selected plane. Can also set a depth perpendicular to that plane. This class is only available in the editor. It will not appear in the scene tree at runtime. Creates a [Shape] for gameplay. Properties modified during gameplay will have no effect.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<demos>
|
|
</demos>
|
|
<methods>
|
|
<method name="get_depth" qualifiers="const">
|
|
<return type="float">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_polygon" qualifiers="const">
|
|
<return type="PoolVector2Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="is_disabled" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_depth">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="depth" type="float">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_disabled">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="disabled" type="bool">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_polygon">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="polygon" type="PoolVector2Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="depth" type="float" setter="set_depth" getter="get_depth">
|
|
Length that the resulting collision extends in either direction perpendicular to its polygon.
|
|
</member>
|
|
<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled">
|
|
If true, no collision will be produced.
|
|
</member>
|
|
<member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon">
|
|
Array of vertices which define the polygon.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|