virtualx-engine/platform/windows
Rémi Verschelde 287521c2c2
Merge pull request #94466 from bruvzg/angle_update_lib
[Windows] Add `libSynchronization` to link flags.
2024-07-18 10:45:40 +02:00
..
doc_classes D3D12: Get rid of DXIL.dll! 2024-07-11 17:56:45 +02:00
export D3D12: Get rid of DXIL.dll! 2024-07-11 17:56:45 +02:00
console_wrapper_windows.cpp [Windows] Improve console IO redirection. 2024-04-27 00:40:17 +03:00
crash_handler_windows.h [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
crash_handler_windows_seh.cpp [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
crash_handler_windows_signal.cpp [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
detect.py [Windows] Add libSynchronization to link flags. 2024-07-17 10:58:03 +03:00
display_server_windows.cpp Merge pull request #94120 from bruvzg/fix_kbd_names 2024-07-17 15:44:50 +02:00
display_server_windows.h Merge pull request #94120 from bruvzg/fix_kbd_names 2024-07-17 15:44:50 +02:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp Tweak warning messages related to V-Sync on OpenGL 2024-06-16 21:22:10 +02:00
gl_manager_windows_native.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
godot.ico
godot.natvis Style: Trim trailing whitespace and ensure newline at EOF 2024-05-08 10:12:46 +02:00
godot_console.ico
godot_res.rc Windows: Implement DisplayServer::dialog_show and DisplayServer::dialog_input_text 2024-03-04 12:53:22 -08:00
godot_res_wrap.rc
godot_windows.cpp [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 2024-04-22 16:19:37 +03:00
joypad_windows.cpp Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
joypad_windows.h Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
key_mapping_windows.cpp Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
key_mapping_windows.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
lang_table.h
msvs.py Add new VS proj generation logic that supports any platform that wants to opt in 2024-01-31 16:42:42 +01:00
native_menu_windows.cpp [NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method. 2024-07-08 11:20:28 +03:00
native_menu_windows.h [NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method. 2024-07-08 11:20:28 +03:00
os_windows.cpp Remove unused is_wow64 method in OS_Windows 2024-07-11 23:16:12 +02:00
os_windows.h Collapse the gdextension arguments into the GDExtensionData struct 2024-04-19 07:56:02 -07:00
platform_config.h
platform_gl.h
platform_windows_builders.py Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
README.md
rendering_context_driver_vulkan_windows.cpp Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_windows.h Avoid compiler error with RenderingContextDriverVulkanWindows. 2024-04-06 15:53:10 -07:00
SCsub D3D12: Get rid of DXIL.dll! 2024-07-11 17:56:45 +02:00
tts_windows.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
tts_windows.h
wgl_detect_version.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
wgl_detect_version.h
windows_terminal_logger.cpp [Windows] Use CRLF in the terminal prints. 2024-05-20 14:23:17 +03:00
windows_terminal_logger.h
windows_utils.cpp Fix type-limits warning in windows_utils 2024-06-22 23:04:00 +02:00
windows_utils.h Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation