virtualx-engine/scene
Rémi Verschelde 47aef8e8dc
Merge pull request #47441 from TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix2
Fix for SkeletonIK not working correctly with 0 interpolation and incorrectly rotating with animation
2021-04-07 16:25:30 +02:00
..
2d Re-allow playing AnimatedSprite2D without frames 2021-04-05 14:42:21 +02:00
3d Merge pull request #47441 from TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix2 2021-04-07 16:25:30 +02:00
animation Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Make scrollwheel zoom based on mouse position 2021-04-05 23:00:56 -06:00
main Style: Apply clang-tidy's readability-braces-around-statements 2021-04-05 14:09:59 +02:00
resources Style: Apply clang-tidy's readability-braces-around-statements 2021-04-05 14:09:59 +02:00
register_scene_types.cpp Merge pull request #46273 from Chaosus/vs_comment 2021-04-04 16:04:12 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00