virtualx-engine/scene
Emmanuel Barroga 7db96e22dd Fix ProgressBar Wrong Value with Border
Closes: #30969

The FG rectangle of the progressbar is incorrect when dealing with a non-zero border. This issue stems from wrong order of operations when drawing the rectangle: int p = r * get_size().width - mp;
2019-07-30 21:47:11 -07:00
..
2d Add frame_cords accessors to Sprite and Sprite3D 2019-07-27 13:05:02 +02:00
3d Add frame_cords accessors to Sprite and Sprite3D 2019-07-27 13:05:02 +02:00
animation Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Fix ProgressBar Wrong Value with Border 2019-07-30 21:47:11 -07:00
main Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
resources Merge pull request #30351 from bojidar-bg/30288-override-global-theme 2019-07-25 14:54:27 +02:00
register_scene_types.cpp Merge pull request #30351 from bojidar-bg/30288-override-global-theme 2019-07-25 14:54:27 +02:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00