virtualx-engine/modules/navigation
Josh Jones 5769b0e8d8 Enable assigning an owner to navigation regions and links
This allows users of the server APIs to get back the nodes that created certain regions and links.
2022-12-10 12:03:06 -08:00
..
editor Use forward-declarations in EditorPlugin where possible 2022-11-11 20:25:51 +01:00
config.py
godot_navigation_server.cpp Enable assigning an owner to navigation regions and links 2022-12-10 12:03:06 -08:00
godot_navigation_server.h Enable assigning an owner to navigation regions and links 2022-12-10 12:03:06 -08:00
nav_base.h Enable assigning an owner to navigation regions and links 2022-12-10 12:03:06 -08:00
nav_link.cpp Added node for Navigation links 2022-08-26 22:05:15 -07:00
nav_link.h Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
nav_map.cpp Fix crash in navigation 3d when target is not reachable 2022-10-02 13:18:33 -06:00
nav_map.h Added node for Navigation links 2022-08-26 22:05:15 -07:00
nav_region.cpp Added node for Navigation links 2022-08-26 22:05:15 -07:00
nav_region.h Added node for Navigation links 2022-08-26 22:05:15 -07:00
nav_rid.h
nav_utils.h Added node for Navigation links 2022-08-26 22:05:15 -07:00
navigation_mesh_generator.cpp Optimize Convex Collision 2022-10-13 19:07:53 +02:00
navigation_mesh_generator.h Fix navmesh baking 2022-04-08 21:01:59 +02:00
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
rvo_agent.cpp Fix crash of navigation agents callback when object is invalid 2022-06-14 13:04:02 +02:00
rvo_agent.h
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00