virtualx-engine/modules/fbx/doc_classes
Rémi Verschelde 7728839247
Rename FBX2glTF binary path setting back to 4.2 name
This preserves compatibility when upgrading Godot 4.2 projects which relied on that
path being configured in the editor settings.

The old name also makes sense for this one, it's fine for fbx2gltf_path to be under
a generic fbx category which could have more settings also impacting ufbx.
2024-05-30 23:42:11 +02:00
..
EditorSceneFormatImporterFBX2GLTF.xml
EditorSceneFormatImporterUFBX.xml
FBXDocument.xml
FBXState.xml