.. |
physics
|
Fix dynamic-stack-buffer-overflow crash when executing random functions on random physics objects
|
2024-07-18 19:22:03 -07:00 |
audio_listener_3d.cpp
|
Expose is_part_of_edited_scene()
|
2024-04-26 11:49:38 +02:00 |
audio_listener_3d.h
|
|
|
audio_stream_player_3d.compat.inc
|
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
|
2024-02-08 13:01:50 -06:00 |
audio_stream_player_3d.cpp
|
Add samples playback support
|
2024-06-18 11:06:31 -04:00 |
audio_stream_player_3d.h
|
Add samples playback support
|
2024-06-18 11:06:31 -04:00 |
bone_attachment_3d.compat.inc
|
replace bone_pose_updated to skeleton_updated signal
|
2024-04-13 05:48:42 +09:00 |
bone_attachment_3d.cpp
|
Reset when disabling override pose in BoneAttachment3D
|
2024-06-28 00:48:26 +09:00 |
bone_attachment_3d.h
|
replace bone_pose_updated to skeleton_updated signal
|
2024-04-13 05:48:42 +09:00 |
camera_3d.cpp
|
Expose is_part_of_edited_scene()
|
2024-04-26 11:49:38 +02:00 |
camera_3d.h
|
Implement hooks into renderer
|
2024-02-18 21:54:21 +11:00 |
cpu_particles_3d.cpp
|
Merge pull request #91449 from Arnklit/particles-emission-ring-shape-fix2
|
2024-05-14 18:09:47 +02:00 |
cpu_particles_3d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
decal.cpp
|
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
|
2024-05-02 10:31:13 +02:00 |
decal.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
fog_volume.cpp
|
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
|
2024-05-02 10:31:13 +02:00 |
fog_volume.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
gpu_particles_3d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
gpu_particles_3d.h
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
gpu_particles_collision_3d.cpp
|
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
|
2024-05-02 10:31:13 +02:00 |
gpu_particles_collision_3d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
importer_mesh_instance_3d.cpp
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
importer_mesh_instance_3d.h
|
Move 3D-only resources to their own folder
|
2024-02-26 05:23:04 -06:00 |
label_3d.cpp
|
[Scene] Add SceneStringNames::font(_size/_color)
|
2024-06-18 17:24:27 +02:00 |
label_3d.h
|
|
|
light_3d.cpp
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
light_3d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
lightmap_gi.cpp
|
Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
|
2024-07-13 13:10:04 +02:00 |
lightmap_gi.h
|
Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
|
2024-07-13 13:10:04 +02:00 |
lightmap_probe.cpp
|
|
|
lightmap_probe.h
|
|
|
lightmapper.cpp
|
|
|
lightmapper.h
|
Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
|
2024-07-13 13:10:04 +02:00 |
marker_3d.cpp
|
|
|
marker_3d.h
|
|
|
mesh_instance_3d.cpp
|
Add option to bake a mesh from blend shape mix
|
2024-04-10 23:35:28 +02:00 |
mesh_instance_3d.h
|
Add option to bake a mesh from blend shape mix
|
2024-04-10 23:35:28 +02:00 |
multimesh_instance_3d.cpp
|
Fix VoxelGI MultiMesh and CSG mesh baking
|
2023-10-25 16:37:47 +03:00 |
multimesh_instance_3d.h
|
Fix VoxelGI MultiMesh and CSG mesh baking
|
2023-10-25 16:37:47 +03:00 |
navigation_agent_3d.cpp
|
Fix physics tick counter
|
2024-07-07 19:04:05 +02:00 |
navigation_agent_3d.h
|
Fix physics tick counter
|
2024-07-07 19:04:05 +02:00 |
navigation_link_3d.cpp
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
navigation_link_3d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
navigation_obstacle_3d.cpp
|
Add NavigationObstacle options to affect and carve navigation mesh
|
2024-03-15 01:45:44 +01:00 |
navigation_obstacle_3d.h
|
Add NavigationObstacle options to affect and carve navigation mesh
|
2024-03-15 01:45:44 +01:00 |
navigation_region_3d.cpp
|
Fix NavigationRegion3D not reacting to runtime debug enabled change
|
2024-05-23 20:01:47 +02:00 |
navigation_region_3d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
node_3d.cpp
|
Cleanup unused/underused singleton StringNames
|
2024-05-14 18:18:29 +02:00 |
node_3d.h
|
Make Advanced Import lights more like the mesh and material editors
|
2024-04-16 10:15:25 -07:00 |
occluder_instance_3d.cpp
|
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
|
2024-05-02 10:31:13 +02:00 |
occluder_instance_3d.h
|
Fix invalid inheritance of OccluderInstance3D
|
2024-06-19 16:47:37 +02:00 |
path_3d.cpp
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
path_3d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
physical_bone_simulator_3d.cpp
|
Fix child bones of the physical bone aren't modified
|
2024-06-11 14:43:17 +09:00 |
physical_bone_simulator_3d.h
|
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
|
2024-04-05 01:28:26 +09:00 |
reflection_probe.cpp
|
Add reflection probe support to compatibility renderer using 2 probe approach.
|
2024-04-09 16:53:28 +10:00 |
reflection_probe.h
|
Add reflection probe support to compatibility renderer using 2 probe approach.
|
2024-04-09 16:53:28 +10:00 |
remote_transform_3d.cpp
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
remote_transform_3d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
SCsub
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
skeleton_3d.compat.inc
|
Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count.
|
2024-02-25 05:24:48 -06:00 |
skeleton_3d.cpp
|
Re-add Skeleton3D::animate_physical_bones
|
2024-07-14 14:24:25 +09:00 |
skeleton_3d.h
|
Re-add Skeleton3D::animate_physical_bones
|
2024-07-14 14:24:25 +09:00 |
skeleton_ik_3d.cpp
|
Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint
|
2024-06-10 10:19:36 +09:00 |
skeleton_ik_3d.h
|
Add SkeletonIK3D get/set_interpolation compat from #87888
|
2024-04-18 01:49:12 -07:00 |
skeleton_modifier_3d.cpp
|
Expose get_skeleton() from SkeletonModifier3D
|
2024-06-09 23:58:05 +09:00 |
skeleton_modifier_3d.h
|
Allow users to override SkeletonModifier3D._process_modification
|
2024-05-09 19:48:56 -07:00 |
soft_body_3d.cpp
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
soft_body_3d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
sprite_3d.cpp
|
Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog
|
2024-07-09 22:36:18 +02:00 |
sprite_3d.h
|
Optimise Object's get_argument_options
|
2024-02-29 18:00:54 +01:00 |
velocity_tracker_3d.cpp
|
|
|
velocity_tracker_3d.h
|
|
|
visible_on_screen_notifier_3d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
visible_on_screen_notifier_3d.h
|
Implement VisibilityNotifier3D in the compatibility backend
|
2024-02-22 12:35:24 -08:00 |
visual_instance_3d.cpp
|
Cleanup unused/underused singleton StringNames
|
2024-05-14 18:18:29 +02:00 |
visual_instance_3d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
voxel_gi.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
voxel_gi.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
voxelizer.cpp
|
Fix VoxelGI MultiMesh and CSG mesh baking
|
2023-10-25 16:37:47 +03:00 |
voxelizer.h
|
|
|
world_environment.cpp
|
Implement hooks into renderer
|
2024-02-18 21:54:21 +11:00 |
world_environment.h
|
Implement hooks into renderer
|
2024-02-18 21:54:21 +11:00 |
xr_body_modifier_3d.cpp
|
Subscribe to correct tracker signals
|
2024-04-22 18:40:18 -04:00 |
xr_body_modifier_3d.h
|
Subscribe to correct tracker signals
|
2024-04-22 18:40:18 -04:00 |
xr_face_modifier_3d.cpp
|
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
|
2024-04-18 20:04:01 -04:00 |
xr_face_modifier_3d.h
|
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
|
2024-04-18 20:04:01 -04:00 |
xr_hand_modifier_3d.cpp
|
Store previous relative transforms in XRHandModifier3D
|
2024-04-30 08:59:40 -05:00 |
xr_hand_modifier_3d.h
|
Store previous relative transforms in XRHandModifier3D
|
2024-04-30 08:59:40 -05:00 |
xr_nodes.cpp
|
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
|
2024-04-18 20:04:01 -04:00 |
xr_nodes.h
|
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
|
2024-04-18 20:04:01 -04:00 |