virtualx-engine/platform/windows
2021-05-04 14:45:07 +02:00
..
export Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
context_gl_windows.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
context_gl_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
crash_handler_windows.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
crash_handler_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
detect.py Windows: Disable ASLR protection w/ MinGW, it breaks Mono 2021-03-29 14:39:20 +02:00
godot.ico Make the Windows icon file smaller 2017-06-20 14:38:50 +02:00
godot.natvis Added LocalVector to Visual Studio debugger visualization 2021-02-25 15:14:32 +01:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Fix thread_local, tls, ASLR, and DEP with MingW 2021-03-25 23:20:12 +01:00
joypad_windows.cpp Replace malloc's with Godot's memalloc macro 2021-03-13 22:01:27 +01:00
joypad_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
key_mapping_windows.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
key_mapping_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
lang_table.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_windows.cpp Style: Remove executable bit from non-runnable files 2021-05-04 14:45:07 +02:00
os_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
platform_config.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
platform_windows_builders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
power_windows.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
power_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Fix debug_symbols tests after switch to BoolVariable 2021-02-08 22:36:32 +01:00
windows_terminal_logger.cpp Replace malloc's with Godot's memalloc macro 2021-03-13 22:01:27 +01:00
windows_terminal_logger.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00