3682978aee
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
66 lines
2 KiB
XML
66 lines
2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorSceneImporter" inherits="RefCounted" version="4.0">
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<brief_description>
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Imports scenes from third-parties' 3D files.
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_get_extensions" qualifiers="virtual const">
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<return type="PackedStringArray" />
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<description>
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</description>
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</method>
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<method name="_get_import_flags" qualifiers="virtual const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="_import_animation" qualifiers="virtual">
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<return type="Animation" />
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<argument index="0" name="path" type="String" />
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<argument index="1" name="flags" type="int" />
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<argument index="2" name="bake_fps" type="int" />
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<description>
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</description>
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</method>
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<method name="_import_scene" qualifiers="virtual">
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<return type="Object" />
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<argument index="0" name="path" type="String" />
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<argument index="1" name="flags" type="int" />
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<argument index="2" name="bake_fps" type="int" />
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<description>
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</description>
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</method>
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<method name="import_animation_from_other_importer">
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<return type="Animation" />
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<argument index="0" name="path" type="String" />
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<argument index="1" name="flags" type="int" />
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<argument index="2" name="bake_fps" type="int" />
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<description>
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</description>
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</method>
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<method name="import_scene_from_other_importer">
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<return type="Node" />
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<argument index="0" name="path" type="String" />
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<argument index="1" name="flags" type="int" />
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<argument index="2" name="bake_fps" type="int" />
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<description>
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</description>
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</method>
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</methods>
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<constants>
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<constant name="IMPORT_SCENE" value="1">
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</constant>
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<constant name="IMPORT_ANIMATION" value="2">
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</constant>
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<constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="4">
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</constant>
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<constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="8">
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</constant>
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<constant name="IMPORT_USE_NAMED_SKIN_BINDS" value="16">
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</constant>
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</constants>
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</class>
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