..
animated_sprite.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
animated_sprite.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
area_2d.cpp
Move collision layer and mask into CollisionObject.
2021-05-08 11:40:57 +01:00
area_2d.h
Move collision layer and mask into CollisionObject.
2021-05-08 11:40:57 +01:00
audio_stream_player_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
audio_stream_player_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
back_buffer_copy.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
back_buffer_copy.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
camera_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
camera_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
canvas_item.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
canvas_item.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
canvas_modulate.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
canvas_modulate.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
collision_object_2d.cpp
Move collision layer and mask into CollisionObject.
2021-05-08 11:40:57 +01:00
collision_object_2d.h
Move collision layer and mask into CollisionObject.
2021-05-08 11:40:57 +01:00
collision_polygon_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
collision_polygon_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
collision_shape_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
collision_shape_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
cpu_particles_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
cpu_particles_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
joints_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
joints_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
light_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
light_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
light_occluder_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
light_occluder_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
line_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
line_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
line_builder.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
line_builder.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
mesh_instance_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
mesh_instance_2d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
multimesh_instance_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
multimesh_instance_2d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
navigation_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
navigation_2d.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
navigation_polygon.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
navigation_polygon.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
node_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
node_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
parallax_background.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
parallax_background.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
parallax_layer.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
parallax_layer.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
particles_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
particles_2d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
path_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
path_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
physics_body_2d.cpp
Move collision layer and mask into CollisionObject.
2021-05-08 11:40:57 +01:00
physics_body_2d.h
Move collision layer and mask into CollisionObject.
2021-05-08 11:40:57 +01:00
polygon_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
polygon_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
position_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
position_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
ray_cast_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
ray_cast_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
remote_transform_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
remote_transform_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
skeleton_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
skeleton_2d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
sprite.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
sprite.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
tile_map.cpp
TileMap::world_to_map Ensure half offset is added according to the returned value
2021-05-09 17:15:44 +02:00
tile_map.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
touch_screen_button.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
touch_screen_button.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
visibility_notifier_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
visibility_notifier_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
y_sort.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
y_sort.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00