virtualx-engine/scene
lawnjelly 7f3800ece2 Portals - include in bound and special cases in start room
* Re-introduces a property for portals to decide whether they are included in room bounds during room conversion.
* Adds a special case for portals that extend into the start room, which may be caused by level design inaccuracies.
2024-01-31 09:22:33 +00:00
..
2d CPUParticles2D - Add ability to follow physics interpolated target 2023-09-18 16:05:03 +01:00
3d Portals - include in bound and special cases in start room 2024-01-31 09:22:33 +00:00
animation [3.x] Make AnimationNodeBlendTree use OrderedHashMap insteads Map 2023-07-18 17:56:24 +09:00
audio Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan 2023-02-17 12:15:27 +01:00
debugger Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing 2023-01-20 12:12:46 +01:00
gui Preserve selection when focusing SpinBox 2024-01-18 16:38:05 +01:00
main Merge pull request #87539 from SysError99/3.x-get_first_node_in_group 2024-01-29 23:29:04 +01:00
resources Merge pull request #86725 from Mickeon/3-x-remove-unused 2024-01-05 11:07:44 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00