eaaee63b62
A few extra renames for classes which were missed in last week's PRs.
42 lines
1.5 KiB
XML
42 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="NavigationRegion3D" inherits="Node3D" version="4.0">
|
|
<brief_description>
|
|
A region of the navigation map.
|
|
</brief_description>
|
|
<description>
|
|
A region of the navigation map. It tells the [Navigation3D] node what can be navigated and what cannot, based on the [NavigationMesh] resource. This should be a child of a [Navigation3D] node (even not a direct child).
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="bake_navigation_mesh">
|
|
<return type="void">
|
|
</return>
|
|
<description>
|
|
Bakes the [NavigationMesh]. The baking is done in a separate thread because navigation baking is not a cheap operation. This can be done at runtime. When it is completed, it automatically sets the new [NavigationMesh].
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
|
|
Determines if the [NavigationRegion3D] is enabled or disabled.
|
|
</member>
|
|
<member name="navmesh" type="NavigationMesh" setter="set_navigation_mesh" getter="get_navigation_mesh">
|
|
The [NavigationMesh] resource to use.
|
|
</member>
|
|
</members>
|
|
<signals>
|
|
<signal name="bake_finished">
|
|
<description>
|
|
Notifies when the navigation mesh bake operation is completed.
|
|
</description>
|
|
</signal>
|
|
<signal name="navigation_mesh_changed">
|
|
<description>
|
|
Notifies when the [NavigationMesh] has changed.
|
|
</description>
|
|
</signal>
|
|
</signals>
|
|
<constants>
|
|
</constants>
|
|
</class>
|