369 lines
10 KiB
C++
369 lines
10 KiB
C++
// basisu_pvrtc1_4.cpp
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// Copyright (C) 2019 Binomial LLC. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include "basisu_gpu_texture.h"
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namespace basisu
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{
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enum
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{
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PVRTC2_MIN_WIDTH = 16,
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PVRTC2_MIN_HEIGHT = 8,
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PVRTC4_MIN_WIDTH = 8,
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PVRTC4_MIN_HEIGHT = 8
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};
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struct pvrtc4_block
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{
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uint32_t m_modulation;
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uint32_t m_endpoints;
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pvrtc4_block() : m_modulation(0), m_endpoints(0) { }
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inline bool operator== (const pvrtc4_block& rhs) const
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{
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return (m_modulation == rhs.m_modulation) && (m_endpoints == rhs.m_endpoints);
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}
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inline void clear()
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{
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m_modulation = 0;
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m_endpoints = 0;
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}
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inline bool get_block_uses_transparent_modulation() const
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{
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return (m_endpoints & 1) != 0;
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}
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inline bool is_endpoint_opaque(uint32_t endpoint_index) const
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{
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static const uint32_t s_bitmasks[2] = { 0x8000U, 0x80000000U };
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return (m_endpoints & s_bitmasks[open_range_check(endpoint_index, 2U)]) != 0;
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}
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// Returns raw endpoint or 8888
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color_rgba get_endpoint(uint32_t endpoint_index, bool unpack) const;
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color_rgba get_endpoint_5554(uint32_t endpoint_index) const;
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static uint32_t get_component_precision_in_bits(uint32_t c, uint32_t endpoint_index, bool opaque_endpoint)
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{
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static const uint32_t s_comp_prec[4][4] =
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{
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// R0 G0 B0 A0 R1 G1 B1 A1
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{ 4, 4, 3, 3 }, { 4, 4, 4, 3 }, // transparent endpoint
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{ 5, 5, 4, 0 }, { 5, 5, 5, 0 } // opaque endpoint
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};
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return s_comp_prec[open_range_check(endpoint_index, 2U) + (opaque_endpoint * 2)][open_range_check(c, 4U)];
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}
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static color_rgba get_color_precision_in_bits(uint32_t endpoint_index, bool opaque_endpoint)
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{
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static const color_rgba s_color_prec[4] =
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{
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color_rgba(4, 4, 3, 3), color_rgba(4, 4, 4, 3), // transparent endpoint
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color_rgba(5, 5, 4, 0), color_rgba(5, 5, 5, 0) // opaque endpoint
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};
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return s_color_prec[open_range_check(endpoint_index, 2U) + (opaque_endpoint * 2)];
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}
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inline uint32_t get_modulation(uint32_t x, uint32_t y) const
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{
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assert((x < 4) && (y < 4));
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return (m_modulation >> ((y * 4 + x) * 2)) & 3;
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}
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// Scaled by 8
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inline const uint32_t* get_scaled_modulation_values(bool block_uses_transparent_modulation) const
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{
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static const uint32_t s_block_scales[2][4] = { { 0, 3, 5, 8 }, { 0, 4, 4, 8 } };
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return s_block_scales[block_uses_transparent_modulation];
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}
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// Scaled by 8
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inline uint32_t get_scaled_modulation(uint32_t x, uint32_t y) const
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{
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return get_scaled_modulation_values(get_block_uses_transparent_modulation())[get_modulation(x, y)];
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}
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inline void byte_swap()
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{
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m_modulation = byteswap32(m_modulation);
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m_endpoints = byteswap32(m_endpoints);
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}
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// opaque endpoints: 554, 555
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// transparent endpoints: 3443 or 3444
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inline void set_endpoint_raw(uint32_t endpoint_index, const color_rgba& c, bool opaque_endpoint)
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{
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assert(endpoint_index < 2);
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const uint32_t m = m_endpoints & 1;
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uint32_t r = c[0], g = c[1], b = c[2], a = c[3];
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uint32_t packed;
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if (opaque_endpoint)
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{
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if (!endpoint_index)
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{
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// 554
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// 1RRRRRGGGGGBBBBM
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assert((r < 32) && (g < 32) && (b < 16));
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packed = 0x8000 | (r << 10) | (g << 5) | (b << 1) | m;
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}
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else
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{
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// 555
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// 1RRRRRGGGGGBBBBB
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assert((r < 32) && (g < 32) && (b < 32));
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packed = 0x8000 | (r << 10) | (g << 5) | b;
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}
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}
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else
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{
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if (!endpoint_index)
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{
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// 3443
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// 0AAA RRRR GGGG BBBM
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assert((r < 16) && (g < 16) && (b < 8) && (a < 8));
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packed = (a << 12) | (r << 8) | (g << 4) | (b << 1) | m;
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}
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else
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{
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// 3444
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// 0AAA RRRR GGGG BBBB
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assert((r < 16) && (g < 16) && (b < 16) && (a < 8));
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packed = (a << 12) | (r << 8) | (g << 4) | b;
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}
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}
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assert(packed <= 0xFFFF);
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if (endpoint_index)
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m_endpoints = (m_endpoints & 0xFFFFU) | (packed << 16);
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else
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m_endpoints = (m_endpoints & 0xFFFF0000U) | packed;
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}
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};
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typedef vector2D<pvrtc4_block> pvrtc4_block_vector2D;
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uint32_t pvrtc4_swizzle_uv(uint32_t XSize, uint32_t YSize, uint32_t XPos, uint32_t YPos);
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class pvrtc4_image
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{
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public:
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inline pvrtc4_image() :
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m_width(0), m_height(0), m_block_width(0), m_block_height(0), m_wrap_addressing(false), m_uses_alpha(false)
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{
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}
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inline pvrtc4_image(uint32_t width, uint32_t height, bool wrap_addressing = false) :
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m_width(0), m_height(0), m_block_width(0), m_block_height(0), m_wrap_addressing(false), m_uses_alpha(false)
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{
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resize(width, height);
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set_wrap_addressing(wrap_addressing);
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}
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inline void clear()
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{
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m_width = 0;
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m_height = 0;
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m_block_width = 0;
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m_block_height = 0;
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m_blocks.clear();
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m_uses_alpha = false;
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m_wrap_addressing = false;
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}
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inline void resize(uint32_t width, uint32_t height)
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{
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if ((width == m_width) && (height == m_height))
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return;
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m_width = width;
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m_height = height;
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m_block_width = (width + 3) >> 2;
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m_block_height = (height + 3) >> 2;
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m_blocks.resize(m_block_width, m_block_height);
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}
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inline uint32_t get_width() const { return m_width; }
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inline uint32_t get_height() const { return m_height; }
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inline uint32_t get_block_width() const { return m_block_width; }
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inline uint32_t get_block_height() const { return m_block_height; }
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inline const pvrtc4_block_vector2D &get_blocks() const { return m_blocks; }
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inline pvrtc4_block_vector2D &get_blocks() { return m_blocks; }
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inline uint32_t get_total_blocks() const { return m_block_width * m_block_height; }
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inline bool get_uses_alpha() const { return m_uses_alpha; }
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inline void set_uses_alpha(bool uses_alpha) { m_uses_alpha = uses_alpha; }
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inline void set_wrap_addressing(bool wrapping) { m_wrap_addressing = wrapping; }
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inline bool get_wrap_addressing() const { return m_wrap_addressing; }
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inline bool are_blocks_equal(const pvrtc4_image& rhs) const
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{
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return m_blocks == rhs.m_blocks;
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}
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inline void set_to_black()
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{
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memset(m_blocks.get_ptr(), 0, m_blocks.size_in_bytes());
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}
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inline bool get_block_uses_transparent_modulation(uint32_t bx, uint32_t by) const
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{
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return m_blocks(bx, by).get_block_uses_transparent_modulation();
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}
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inline bool is_endpoint_opaque(uint32_t bx, uint32_t by, uint32_t endpoint_index) const
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{
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return m_blocks(bx, by).is_endpoint_opaque(endpoint_index);
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}
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color_rgba get_endpoint(uint32_t bx, uint32_t by, uint32_t endpoint_index, bool unpack) const
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{
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assert((bx < m_block_width) && (by < m_block_height));
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return m_blocks(bx, by).get_endpoint(endpoint_index, unpack);
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}
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inline uint32_t get_modulation(uint32_t x, uint32_t y) const
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{
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assert((x < m_width) && (y < m_height));
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return m_blocks(x >> 2, y >> 2).get_modulation(x & 3, y & 3);
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}
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// Returns true if the block uses transparent modulation.
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bool get_interpolated_colors(uint32_t x, uint32_t y, color_rgba* pColors) const;
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color_rgba get_pixel(uint32_t x, uint32_t y, uint32_t m) const;
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inline color_rgba get_pixel(uint32_t x, uint32_t y) const
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{
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assert((x < m_width) && (y < m_height));
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return get_pixel(x, y, m_blocks(x >> 2, y >> 2).get_modulation(x & 3, y & 3));
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}
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void deswizzle()
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{
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pvrtc4_block_vector2D temp(m_blocks);
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for (uint32_t y = 0; y < m_block_height; y++)
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for (uint32_t x = 0; x < m_block_width; x++)
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m_blocks(x, y) = temp[pvrtc4_swizzle_uv(m_block_width, m_block_height, x, y)];
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}
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void swizzle()
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{
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pvrtc4_block_vector2D temp(m_blocks);
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for (uint32_t y = 0; y < m_block_height; y++)
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for (uint32_t x = 0; x < m_block_width; x++)
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m_blocks[pvrtc4_swizzle_uv(m_block_width, m_block_height, x, y)] = temp(x, y);
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}
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void unpack_all_pixels(image& img) const
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{
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img.crop(m_width, m_height);
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for (uint32_t y = 0; y < m_height; y++)
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for (uint32_t x = 0; x < m_width; x++)
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img(x, y) = get_pixel(x, y);
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}
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void unpack_block(image &dst, uint32_t block_x, uint32_t block_y)
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{
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for (uint32_t y = 0; y < 4; y++)
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for (uint32_t x = 0; x < 4; x++)
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dst(x, y) = get_pixel(block_x * 4 + x, block_y * 4 + y);
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}
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inline int wrap_or_clamp_x(int x) const
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{
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return m_wrap_addressing ? posmod(x, m_width) : clamp<int>(x, 0, m_width - 1);
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}
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inline int wrap_or_clamp_y(int y) const
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{
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return m_wrap_addressing ? posmod(y, m_height) : clamp<int>(y, 0, m_height - 1);
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}
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inline int wrap_or_clamp_block_x(int bx) const
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{
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return m_wrap_addressing ? posmod(bx, m_block_width) : clamp<int>(bx, 0, m_block_width - 1);
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}
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inline int wrap_or_clamp_block_y(int by) const
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{
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return m_wrap_addressing ? posmod(by, m_block_height) : clamp<int>(by, 0, m_block_height - 1);
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}
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inline vec2F get_interpolation_factors(uint32_t x, uint32_t y) const
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{
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// 0 1 2 3
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// 2 3 0 1
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// .5 .75 0 .25
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static const float s_interp[4] = { 2, 3, 0, 1 };
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return vec2F(s_interp[x & 3], s_interp[y & 3]);
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}
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inline color_rgba interpolate(int x, int y,
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const color_rgba& p, const color_rgba& q,
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const color_rgba& r, const color_rgba& s) const
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{
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static const int s_interp[4] = { 2, 3, 0, 1 };
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const int u_interp = s_interp[x & 3];
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const int v_interp = s_interp[y & 3];
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color_rgba result;
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for (uint32_t c = 0; c < 4; c++)
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{
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int t = p[c] * 4 + u_interp * ((int)q[c] - (int)p[c]);
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int b = r[c] * 4 + u_interp * ((int)s[c] - (int)r[c]);
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int v = t * 4 + v_interp * (b - t);
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if (c < 3)
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{
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v >>= 1;
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v += (v >> 5);
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}
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else
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{
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v += (v >> 4);
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}
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assert((v >= 0) && (v < 256));
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result[c] = static_cast<uint8_t>(v);
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}
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return result;
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}
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uint32_t m_width, m_height;
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pvrtc4_block_vector2D m_blocks;
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uint32_t m_block_width, m_block_height;
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bool m_wrap_addressing;
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bool m_uses_alpha;
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};
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} // namespace basisu
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