virtualx-engine/platform/javascript/SCsub
L. Krause ca28c068c0 Implement input focus behavior in HTML5
- Key and mouse events are only consumed if canvas is focused
 - NOTIFICATION_WM_MOUSE_ENTER, _MOUSE_EXIT, _FOCUS_IN and _FOCUS_OUT are
   emitted
2017-07-22 17:25:15 +02:00

52 lines
2.1 KiB
Python

#!/usr/bin/env python
Import('env')
javascript_files = [
"os_javascript.cpp",
"audio_driver_javascript.cpp",
"javascript_main.cpp",
"audio_server_javascript.cpp",
"power_javascript.cpp",
"javascript_eval.cpp",
]
env_javascript = env.Clone()
if env['target'] == "profile":
env_javascript.Append(CPPFLAGS=['-DPROFILER_ENABLED'])
javascript_objects = []
for x in javascript_files:
javascript_objects.append(env_javascript.Object(x))
env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function','_main_after_fs_sync','_send_notification']\""])
env.Append(LINKFLAGS=["--shell-file", '"platform/javascript/godot_shell.html"'])
# output file name without file extension
basename = "godot" + env["PROGSUFFIX"]
target_dir = env.Dir("#bin")
js_file = target_dir.File(basename + ".js")
implicit_targets = [js_file]
zip_dir = target_dir.Dir('.javascript_zip')
zip_files = env.InstallAs([zip_dir.File("godot.js"), zip_dir.File("godotfs.js")], [js_file, "#misc/dist/html_fs/godotfs.js"])
if env['wasm'] == 'yes':
wasm_file = target_dir.File(basename+'.wasm')
implicit_targets.append(wasm_file)
zip_files.append(InstallAs(zip_dir.File('godot.wasm'), wasm_file))
else:
asmjs_files = [target_dir.File(basename+'.asm.js'), target_dir.File(basename+'.html.mem')]
zip_files.append(InstallAs([zip_dir.File('godot.asm.js'), zip_dir.File('godot.mem')], asmjs_files))
implicit_targets.extend(asmjs_files)
# HTML file must be the first target in the list
html_file = env.Program(["#bin/godot"] + implicit_targets, javascript_objects, PROGSUFFIX=env["PROGSUFFIX"]+".html")[0]
Depends(html_file, "godot_shell.html")
# Emscripten hardcodes file names, so replace common base name with
# placeholder while leaving extension; also change `.html.mem` to just `.mem`
fixup_html = env.Substfile(html_file, SUBST_DICT=[(basename, '$$GODOT_BASE'), ('.html.mem', '.mem')], SUBSTFILESUFFIX='.fixup.html')
zip_files.append(InstallAs(zip_dir.File('godot.html'), fixup_html))
Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX']+env['ZIPSUFFIX'], ZIPROOT=zip_dir, ZIPCOMSTR="Archving $SOURCES as $TARGET")