virtualx-engine/scene
Rémi Verschelde 7f5c10b588
Merge pull request #61737 from LightningAA/fix-frac-typo
Fix typo "Frac" instead of "Fract"
2022-06-07 14:10:56 +02:00
..
2d Expose get_mesh() for NavigationPolygon Resources 2022-06-02 09:52:26 +02:00
3d Merge pull request #61625 from smix8/navigation_debugview_mesh_scripted_4.x 2022-06-02 18:24:30 +02:00
animation Remove configuration warning from AnimationPlayer 2022-05-24 13:22:16 +01:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Add a new HashSet template 2022-05-20 22:40:38 +02:00
gui [RTL] Stop processing thread before deleting scroll bar. 2022-06-06 23:46:22 +03:00
main Fix Viewport.own_world_3d documentation 2022-06-06 21:34:40 +08:00
multiplayer rename 'configuration' to 'replication_config' in MultiplayerSynchronizer 2022-06-04 18:30:31 -05:00
resources Fix typo "Frac" instead of "Fract" 2022-06-05 19:20:32 -06:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00