virtualx-engine/modules/mono/glue
Ignacio Etcheverry 1a5e985ed4 [3.2] Mono: Make Godot provide its own WASM m2n trampolines
This depends on a custom Mono patch from this commit:
godotengine/godot-mono-builds@0e312939bd
2020-12-14 19:46:41 +01:00
..
GodotSharp Add HexEncode to C# 2020-11-17 12:02:00 +01:00
arguments_vector.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
base_object_glue.cpp [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
base_object_glue.h [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
collections_glue.cpp [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
collections_glue.h [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
gd_glue.cpp [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
gd_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
glue_header.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
nodepath_glue.cpp [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
nodepath_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rid_glue.cpp [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
rid_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
string_glue.cpp [3.2] Mono: Make Godot provide its own WASM m2n trampolines 2020-12-14 19:46:41 +01:00
string_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00