virtualx-engine/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

61 lines
2.4 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptPropertySet" inherits="VisualScriptNode" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="assign_op" type="int" setter="set_assign_op" getter="get_assign_op" enum="VisualScriptPropertySet.AssignOp" default="0">
</member>
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
</member>
<member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default="&quot;Object&quot;">
</member>
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
</member>
<member name="index" type="String" setter="set_index" getter="get_index">
</member>
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
</member>
<member name="property" type="String" setter="set_property" getter="get_property" default="&quot;&quot;">
</member>
<member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertySet.CallMode" default="0">
</member>
</members>
<constants>
<constant name="CALL_MODE_SELF" value="0" enum="CallMode">
</constant>
<constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
</constant>
<constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
</constant>
<constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode">
</constant>
<constant name="ASSIGN_OP_NONE" value="0" enum="AssignOp">
</constant>
<constant name="ASSIGN_OP_ADD" value="1" enum="AssignOp">
</constant>
<constant name="ASSIGN_OP_SUB" value="2" enum="AssignOp">
</constant>
<constant name="ASSIGN_OP_MUL" value="3" enum="AssignOp">
</constant>
<constant name="ASSIGN_OP_DIV" value="4" enum="AssignOp">
</constant>
<constant name="ASSIGN_OP_MOD" value="5" enum="AssignOp">
</constant>
<constant name="ASSIGN_OP_SHIFT_LEFT" value="6" enum="AssignOp">
</constant>
<constant name="ASSIGN_OP_SHIFT_RIGHT" value="7" enum="AssignOp">
</constant>
<constant name="ASSIGN_OP_BIT_AND" value="8" enum="AssignOp">
</constant>
<constant name="ASSIGN_OP_BIT_OR" value="9" enum="AssignOp">
</constant>
<constant name="ASSIGN_OP_BIT_XOR" value="10" enum="AssignOp">
</constant>
</constants>
</class>