virtualx-engine/modules/gltf
Lyuma e839a3291b gltf: Fix mesh nodes which are also bones.
Fix issue when two skeletons end up directly parented.
Prevent animating TRS for skinned Mesh node.
Fix animating weights on meshes with targets but no weights.
2021-05-27 19:33:01 -07:00
..
doc_classes gltf: Fix mesh nodes which are also bones. 2021-05-27 19:33:01 -07:00
config.py doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
editor_scene_exporter_gltf_plugin.cpp
editor_scene_exporter_gltf_plugin.h
editor_scene_importer_gltf.cpp Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
editor_scene_importer_gltf.h Style: Apply clang-tidy's modernize-use-nullptr 2021-04-05 14:05:07 +02:00
gltf_accessor.cpp
gltf_accessor.h
gltf_animation.cpp
gltf_animation.h
gltf_buffer_view.cpp
gltf_buffer_view.h
gltf_camera.cpp
gltf_camera.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gltf_document.cpp gltf: Fix mesh nodes which are also bones. 2021-05-27 19:33:01 -07:00
gltf_document.h gltf: Fix mesh nodes which are also bones. 2021-05-27 19:33:01 -07:00
gltf_light.cpp
gltf_light.h
gltf_mesh.cpp
gltf_mesh.h
gltf_node.cpp gltf: Fix mesh nodes which are also bones. 2021-05-27 19:33:01 -07:00
gltf_node.h gltf: Fix mesh nodes which are also bones. 2021-05-27 19:33:01 -07:00
gltf_skeleton.cpp doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
gltf_skeleton.h
gltf_skin.cpp glTF: Fix set_joint_i_to_name not using its argument 2021-02-17 13:08:35 +01:00
gltf_skin.h
gltf_spec_gloss.cpp
gltf_spec_gloss.h
gltf_state.cpp Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization 2021-03-09 14:54:33 +01:00
gltf_state.h Always have a name for gltf2 mesh, material and skins. 2021-03-24 00:30:22 -07:00
gltf_texture.cpp
gltf_texture.h doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
register_types.cpp make EditorSceneImporterGLTF and GLTFMesh APIType::API_EDITOR 2021-01-08 12:01:53 +07:00
register_types.h
SCsub