virtualx-engine/doc/classes/CompressedTexture2D.xml
reduz ccd4cdfd8b Rename StreamTexture* to CompressedTexture*
* Its not and will not be used for streaming.
* Streaming will be implemented in 4.1 and it will work different.
* It makes more sense to be called CompressedTexture since it imports and compresses texture files.
2022-03-05 16:43:38 +01:00

25 lines
840 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="CompressedTexture2D" inherits="Texture2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A [code].stex[/code] texture.
</brief_description>
<description>
A texture that is loaded from a [code].stex[/code] file.
</description>
<tutorials>
</tutorials>
<methods>
<method name="load">
<return type="int" enum="Error" />
<argument index="0" name="path" type="String" />
<description>
Loads the texture from the given path.
</description>
</method>
</methods>
<members>
<member name="load_path" type="String" setter="load" getter="get_load_path" default="&quot;&quot;">
The CompressedTexture's file path to a [code].stex[/code] file.
</member>
</members>
</class>