virtualx-engine/modules/visual_script/doc_classes/VisualScriptYield.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

25 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptYield" inherits="VisualScriptNode" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode" default="1">
</member>
<member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time">
</member>
</members>
<constants>
<constant name="YIELD_FRAME" value="1" enum="YieldMode">
</constant>
<constant name="YIELD_PHYSICS_FRAME" value="2" enum="YieldMode">
</constant>
<constant name="YIELD_WAIT" value="3" enum="YieldMode">
</constant>
</constants>
</class>