virtualx-engine/servers/visual/rasterizer
2019-12-12 11:44:06 +01:00
..
shaders basic 2D engine is more or less working with Vulkan, including editor. 2019-12-12 11:06:23 +01:00
rasterizer.cpp A lot of progress with canvas rendering, still far from working. 2019-12-12 10:50:00 +01:00
rasterizer.h Bugfixes and ability to better specify filter and repeat modes everywhere. 2019-12-12 11:33:08 +01:00
rasterizer_canvas_rd.cpp Bugfixes and ability to better specify filter and repeat modes everywhere. 2019-12-12 11:33:08 +01:00
rasterizer_canvas_rd.h basic 2D engine is more or less working with Vulkan, including editor. 2019-12-12 11:06:23 +01:00
rasterizer_rd.cpp basic 2D engine is more or less working with Vulkan, including editor. 2019-12-12 11:06:23 +01:00
rasterizer_rd.h basic 2D engine is more or less working with Vulkan, including editor. 2019-12-12 11:06:23 +01:00
rasterizer_scene_forward_rd.cpp
rasterizer_scene_forward_rd.h
rasterizer_storage_rd.cpp Added ability to retrieve back textures stored on GPU 2019-12-12 11:44:06 +01:00
rasterizer_storage_rd.h Added ability to retrieve back textures stored on GPU 2019-12-12 11:44:06 +01:00
render_pipeline_vertex_format_cache_rd.cpp basic 2D engine is more or less working with Vulkan, including editor. 2019-12-12 11:06:23 +01:00
render_pipeline_vertex_format_cache_rd.h Basic 2D engine is more or less working, needs more work for editor to be usable. 2019-12-12 10:57:32 +01:00
SCsub A lot of progress with canvas rendering, still far from working. 2019-12-12 10:50:00 +01:00
shader_rd.cpp Basic 2D engine is more or less working, needs more work for editor to be usable. 2019-12-12 10:57:32 +01:00
shader_rd.h A lot of progress with canvas rendering, still far from working. 2019-12-12 10:50:00 +01:00