127 lines
4.8 KiB
C++
127 lines
4.8 KiB
C++
/**************************************************************************/
|
|
/* websocket_peer.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef WEBSOCKET_PEER_H
|
|
#define WEBSOCKET_PEER_H
|
|
|
|
#include "core/crypto/crypto.h"
|
|
#include "core/error/error_list.h"
|
|
#include "core/io/packet_peer.h"
|
|
|
|
class WebSocketPeer : public PacketPeer {
|
|
GDCLASS(WebSocketPeer, PacketPeer);
|
|
|
|
public:
|
|
enum State {
|
|
STATE_CONNECTING,
|
|
STATE_OPEN,
|
|
STATE_CLOSING,
|
|
STATE_CLOSED
|
|
};
|
|
|
|
enum WriteMode {
|
|
WRITE_MODE_TEXT,
|
|
WRITE_MODE_BINARY,
|
|
};
|
|
|
|
enum {
|
|
DEFAULT_BUFFER_SIZE = 65535,
|
|
};
|
|
|
|
private:
|
|
virtual Error _send_bind(const PackedByteArray &p_data, WriteMode p_mode = WRITE_MODE_BINARY);
|
|
|
|
protected:
|
|
static WebSocketPeer *(*_create)(bool p_notify_postinitialize);
|
|
|
|
static void _bind_methods();
|
|
|
|
Vector<String> supported_protocols;
|
|
Vector<String> handshake_headers;
|
|
|
|
Vector<String> _get_supported_protocols() const;
|
|
Vector<String> _get_handshake_headers() const;
|
|
|
|
int outbound_buffer_size = DEFAULT_BUFFER_SIZE;
|
|
int inbound_buffer_size = DEFAULT_BUFFER_SIZE;
|
|
int max_queued_packets = 2048;
|
|
|
|
public:
|
|
static WebSocketPeer *create(bool p_notify_postinitialize = true) {
|
|
if (!_create) {
|
|
return nullptr;
|
|
}
|
|
return _create(p_notify_postinitialize);
|
|
}
|
|
|
|
virtual Error connect_to_url(const String &p_url, Ref<TLSOptions> p_options = Ref<TLSOptions>()) = 0;
|
|
virtual Error accept_stream(Ref<StreamPeer> p_stream) = 0;
|
|
|
|
virtual Error send(const uint8_t *p_buffer, int p_buffer_size, WriteMode p_mode) = 0;
|
|
virtual void close(int p_code = 1000, String p_reason = "") = 0;
|
|
|
|
virtual IPAddress get_connected_host() const = 0;
|
|
virtual uint16_t get_connected_port() const = 0;
|
|
virtual bool was_string_packet() const = 0;
|
|
virtual void set_no_delay(bool p_enabled) = 0;
|
|
virtual int get_current_outbound_buffered_amount() const = 0;
|
|
virtual String get_selected_protocol() const = 0;
|
|
virtual String get_requested_url() const = 0;
|
|
|
|
virtual void poll() = 0;
|
|
virtual State get_ready_state() const = 0;
|
|
virtual int get_close_code() const = 0;
|
|
virtual String get_close_reason() const = 0;
|
|
|
|
Error send_text(const String &p_text);
|
|
|
|
void set_supported_protocols(const Vector<String> &p_protocols);
|
|
const Vector<String> get_supported_protocols() const;
|
|
|
|
void set_handshake_headers(const Vector<String> &p_headers);
|
|
const Vector<String> get_handshake_headers() const;
|
|
|
|
void set_outbound_buffer_size(int p_buffer_size);
|
|
int get_outbound_buffer_size() const;
|
|
|
|
void set_inbound_buffer_size(int p_buffer_size);
|
|
int get_inbound_buffer_size() const;
|
|
|
|
void set_max_queued_packets(int p_max_queued_packets);
|
|
int get_max_queued_packets() const;
|
|
|
|
WebSocketPeer();
|
|
~WebSocketPeer();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(WebSocketPeer::WriteMode);
|
|
VARIANT_ENUM_CAST(WebSocketPeer::State);
|
|
|
|
#endif // WEBSOCKET_PEER_H
|