virtualx-engine/platform/javascript/js/libs
Fabio Alessandrelli 82b900bdda [HTML5] Properly set canvas size during setup.
It used to be updated before the first iteration, causing the
window/viewport size values to be incorrect during the initialization
phase (e.g. during the first `_ready` notification).

(cherry picked from commit 3f059b90d6)
2021-03-12 10:13:08 +01:00
..
audio.worklet.js Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
library_godot_audio.js [HTML5] Catch audio worklet errors on disconnect. 2021-03-08 17:06:41 +01:00
library_godot_display.js [HTML5] Properly set canvas size during setup. 2021-03-12 10:13:08 +01:00
library_godot_editor_tools.js Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
library_godot_eval.js Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
library_godot_fetch.js [HTML5] Replace XMLHttpRequest with Fetch. 2021-03-06 11:44:43 +01:00
library_godot_os.js [HTML5] Opt-in virtual keyboard support. 2021-03-11 20:58:09 +01:00
library_godot_runtime.js [HTML5] Rename heapCopy to heapSlice. 2021-03-05 17:32:17 +01:00