.. |
export
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
context_gl_windows.cpp
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2021-01-13 16:17:06 +01:00 |
context_gl_windows.h
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2021-01-13 16:17:06 +01:00 |
crash_handler_windows.cpp
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2021-01-13 16:17:06 +01:00 |
crash_handler_windows.h
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2021-01-13 16:17:06 +01:00 |
detect.py
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Use /Zi and /FS for including debugger symbols on Windows with MSVC
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2021-02-08 22:36:37 +01:00 |
godot.ico
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Make the Windows icon file smaller
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2017-06-20 14:38:50 +02:00 |
godot.natvis
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Added LocalVector to Visual Studio debugger visualization
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2021-02-25 15:14:32 +01:00 |
godot_res.rc
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PCK: Set VERSION_PATCH in header, factor out header magic
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2020-01-06 13:13:17 +01:00 |
godot_windows.cpp
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2021-01-13 16:17:06 +01:00 |
joypad_windows.cpp
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2021-01-13 16:17:06 +01:00 |
joypad_windows.h
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2021-01-13 16:17:06 +01:00 |
key_mapping_windows.cpp
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2021-01-13 16:17:06 +01:00 |
key_mapping_windows.h
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2021-01-13 16:17:06 +01:00 |
lang_table.h
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2021-01-13 16:17:06 +01:00 |
logo.png
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Optimize images losslessly using oxipng -o6 --strip all --zopfli
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2018-06-28 19:17:41 +02:00 |
os_windows.cpp
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Modernize Thread
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2021-02-18 11:58:08 +01:00 |
os_windows.h
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2021-01-13 16:17:06 +01:00 |
platform_config.h
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2021-01-13 16:17:06 +01:00 |
platform_windows_builders.py
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
power_windows.cpp
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2021-01-13 16:17:06 +01:00 |
power_windows.h
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2021-01-13 16:17:06 +01:00 |
SCsub
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SCons: Fix debug_symbols tests after switch to BoolVariable
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2021-02-08 22:36:32 +01:00 |
windows_terminal_logger.cpp
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2021-01-13 16:17:06 +01:00 |
windows_terminal_logger.h
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2021-01-13 16:17:06 +01:00 |