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shaders
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New OpenGL batching canvas renderer
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2022-01-11 22:26:18 -08:00 |
rasterizer_canvas_gles3.cpp
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New OpenGL batching canvas renderer
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2022-01-11 22:26:18 -08:00 |
rasterizer_canvas_gles3.h
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New OpenGL batching canvas renderer
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2022-01-11 22:26:18 -08:00 |
rasterizer_gles3.cpp
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Add new scaling modes for splash screen
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2022-01-18 23:29:11 +01:00 |
rasterizer_gles3.h
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Add new scaling modes for splash screen
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2022-01-18 23:29:11 +01:00 |
rasterizer_scene_gles3.cpp
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Allow using between 1 and 8 cascades for SDFGI
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2022-01-17 16:49:02 +01:00 |
rasterizer_scene_gles3.h
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Allow using between 1 and 8 cascades for SDFGI
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2022-01-17 16:49:02 +01:00 |
rasterizer_storage_gles3.cpp
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Remove support for PVRTC texture encoding and decoding
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2022-01-14 21:08:22 +01:00 |
rasterizer_storage_gles3.h
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Remove support for PVRTC texture encoding and decoding
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2022-01-14 21:08:22 +01:00 |
SCsub
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Use OpenGL 3.3 core profile instead of compatibility profile
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2021-10-31 15:56:45 +01:00 |
shader_gles3.cpp
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New OpenGL batching canvas renderer
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2022-01-11 22:26:18 -08:00 |
shader_gles3.h
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Remove mistakenly added author info
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2022-01-12 20:49:59 -08:00 |
texture_loader_gles3.cpp
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Remove property hints referencing unsupported svgz extension
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2022-01-17 12:40:43 +01:00 |
texture_loader_gles3.h
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New OpenGL batching canvas renderer
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2022-01-11 22:26:18 -08:00 |