..
audio
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
camera
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
physics_2d
make 2d constraint solving more deterministic by solving in push order
2020-12-04 22:23:12 -06:00
physics_3d
Fixes collisions in Godot 3D physics
2020-12-19 21:52:33 -05:00
rendering
Replace Octree by DynamicBVH in cull code
2020-12-23 19:31:30 -03:00
xr
Rename XRPositionalTracker methods
2020-12-21 06:32:53 +00:00
audio_server.cpp
Merge pull request #43333 from YeldhamDev/global_rate_scale_min
2020-11-10 09:32:56 +01:00
audio_server.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
camera_server.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
camera_server.h
Cleanup unused engine code
2020-12-09 12:12:36 +01:00
display_server.cpp
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
display_server.h
Reorganize rendering server.
2020-12-03 19:01:01 -03:00
navigation_server_2d.cpp
Style: Enforce separation line between function definitions
2020-05-14 16:54:55 +02:00
navigation_server_2d.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
navigation_server_3d.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
navigation_server_3d.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
physics_server_2d.cpp
Variant: Rename Type::_RID to Type::RID
2020-11-09 16:29:04 +01:00
physics_server_2d.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
physics_server_3d.cpp
Variant: Rename Type::_RID to Type::RID
2020-11-09 16:29:04 +01:00
physics_server_3d.h
Remove Generic6DOFJoint precision property
2020-12-15 10:14:48 +00:00
register_server_types.cpp
RenderingServer reorganization
2020-12-04 18:39:46 -03:00
register_server_types.h
Yay very basic 3D (only white) finally shows.
2020-02-11 11:59:27 +01:00
rendering_server.cpp
Replace Octree by DynamicBVH in cull code
2020-12-23 19:31:30 -03:00
rendering_server.h
Port ASSAO to Godot to replace SAO
2020-12-21 23:08:59 -08:00
SCsub
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
server_wrap_mt_common.h
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
text_server.cpp
Improve fill aligned text hit testing.
2020-12-21 11:57:35 +02:00
text_server.h
Add word breaks on punctuation characters.
2020-12-14 11:36:13 +02:00
xr_server.cpp
Rename XR get_type and get_name
2020-12-04 18:59:02 -05:00
xr_server.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00