838f80ed91
To keep consistency with GDScript, the method `Quaternion()` is renamed `GetQuaternion()`, and made `internal` so it's not exposed to scripting. The documentation references are also fixed. Also, the methods `GetQuaternion()` and `GetRotationQuaternion()` are moved below `GetEuler()` to follow alphabetic order. |
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GodotSharp | ||
GodotSharpEditor | ||
.gitignore | ||
GodotSharp.sln |