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default_mouse_cursor.xpm
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
rasterizer.cpp
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Fixed a typo in a Visual Server var name (#8977)
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2017-05-29 08:08:16 +02:00 |
rasterizer.h
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Fog is complete!
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2017-06-07 08:38:21 -03:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
shader_language.cpp
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Added depth texture support (using parallax) to default material.
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2017-06-04 20:35:45 -03:00 |
shader_language.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
shader_types.cpp
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-working SCREEN_TEXTURE, SCREEN_UV shader variables
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2017-06-05 22:34:32 -03:00 |
shader_types.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_canvas.cpp
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Fix build error
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2017-06-05 21:19:54 +07:00 |
visual_server_canvas.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_global.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_global.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_light_baker.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_light_baker.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_raster.cpp
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Removal of Image from Variant, converted to a Resource.
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2017-05-17 07:37:45 -03:00 |
visual_server_raster.h
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Fog is complete!
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2017-06-07 08:38:21 -03:00 |
visual_server_scene.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_scene.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_viewport.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
visual_server_viewport.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |