virtualx-engine/servers/visual
2017-06-07 08:38:21 -03:00
..
default_mouse_cursor.xpm GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer.cpp Fixed a typo in a Visual Server var name (#8977) 2017-05-29 08:08:16 +02:00
rasterizer.h Fog is complete! 2017-06-07 08:38:21 -03:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
shader_language.cpp Added depth texture support (using parallax) to default material. 2017-06-04 20:35:45 -03:00
shader_language.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader_types.cpp -working SCREEN_TEXTURE, SCREEN_UV shader variables 2017-06-05 22:34:32 -03:00
shader_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_canvas.cpp Fix build error 2017-06-05 21:19:54 +07:00
visual_server_canvas.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_global.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_global.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_light_baker.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_light_baker.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_raster.cpp Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
visual_server_raster.h Fog is complete! 2017-06-07 08:38:21 -03:00
visual_server_scene.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_viewport.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
visual_server_viewport.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00