f4713d235a
Body length cannot be reliably retrieved from the web. Reading the "content-length" value will return a meaningless value when the response is compressed, as reading will return uncompressed chunks in any case, resulting in a mismatch between the detected body size and the actual size returned by repeatedly calling read_response_body_chunk. Additionally, while "content-length" is considered a safe CORS header, "content-encoding" is not, so using the "content-encoding" to decide if "content-length" is meaningful is not an option either. We simply must accept the fact that browsers are awful when it comes to networking APIs.
237 lines
6.9 KiB
JavaScript
237 lines
6.9 KiB
JavaScript
/**************************************************************************/
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/* library_godot_fetch.js */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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const GodotFetch = {
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$GodotFetch__deps: ['$IDHandler', '$GodotRuntime'],
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$GodotFetch: {
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onread: function (id, result) {
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const obj = IDHandler.get(id);
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if (!obj) {
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return;
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}
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if (result.value) {
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obj.chunks.push(result.value);
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}
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obj.reading = false;
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obj.done = result.done;
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},
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onresponse: function (id, response) {
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const obj = IDHandler.get(id);
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if (!obj) {
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return;
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}
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let chunked = false;
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response.headers.forEach(function (value, header) {
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const v = value.toLowerCase().trim();
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const h = header.toLowerCase().trim();
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if (h === 'transfer-encoding' && v === 'chunked') {
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chunked = true;
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}
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});
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obj.status = response.status;
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obj.response = response;
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obj.reader = response.body.getReader();
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obj.chunked = chunked;
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},
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onerror: function (id, err) {
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GodotRuntime.error(err);
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const obj = IDHandler.get(id);
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if (!obj) {
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return;
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}
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obj.error = err;
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},
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create: function (method, url, headers, body) {
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const obj = {
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request: null,
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response: null,
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reader: null,
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error: null,
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done: false,
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reading: false,
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status: 0,
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chunks: [],
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};
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const id = IDHandler.add(obj);
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const init = {
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method: method,
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headers: headers,
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body: body,
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};
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obj.request = fetch(url, init);
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obj.request.then(GodotFetch.onresponse.bind(null, id)).catch(GodotFetch.onerror.bind(null, id));
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return id;
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},
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free: function (id) {
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const obj = IDHandler.get(id);
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if (!obj) {
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return;
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}
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IDHandler.remove(id);
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if (!obj.request) {
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return;
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}
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// Try to abort
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obj.request.then(function (response) {
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response.abort();
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}).catch(function (e) { /* nothing to do */ });
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},
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read: function (id) {
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const obj = IDHandler.get(id);
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if (!obj) {
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return;
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}
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if (obj.reader && !obj.reading) {
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if (obj.done) {
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obj.reader = null;
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return;
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}
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obj.reading = true;
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obj.reader.read().then(GodotFetch.onread.bind(null, id)).catch(GodotFetch.onerror.bind(null, id));
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}
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},
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},
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godot_js_fetch_create__sig: 'iiiiiii',
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godot_js_fetch_create: function (p_method, p_url, p_headers, p_headers_size, p_body, p_body_size) {
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const method = GodotRuntime.parseString(p_method);
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const url = GodotRuntime.parseString(p_url);
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const headers = GodotRuntime.parseStringArray(p_headers, p_headers_size);
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const body = p_body_size ? GodotRuntime.heapSlice(HEAP8, p_body, p_body_size) : null;
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return GodotFetch.create(method, url, headers.map(function (hv) {
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const idx = hv.indexOf(':');
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if (idx <= 0) {
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return [];
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}
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return [
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hv.slice(0, idx).trim(),
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hv.slice(idx + 1).trim(),
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];
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}).filter(function (v) {
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return v.length === 2;
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}), body);
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},
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godot_js_fetch_state_get__sig: 'ii',
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godot_js_fetch_state_get: function (p_id) {
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const obj = IDHandler.get(p_id);
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if (!obj) {
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return -1;
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}
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if (obj.error) {
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return -1;
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}
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if (!obj.response) {
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return 0;
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}
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if (obj.reader) {
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return 1;
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}
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if (obj.done) {
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return 2;
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}
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return -1;
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},
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godot_js_fetch_http_status_get__sig: 'ii',
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godot_js_fetch_http_status_get: function (p_id) {
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const obj = IDHandler.get(p_id);
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if (!obj || !obj.response) {
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return 0;
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}
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return obj.status;
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},
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godot_js_fetch_read_headers__sig: 'iiii',
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godot_js_fetch_read_headers: function (p_id, p_parse_cb, p_ref) {
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const obj = IDHandler.get(p_id);
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if (!obj || !obj.response) {
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return 1;
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}
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const cb = GodotRuntime.get_func(p_parse_cb);
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const arr = [];
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obj.response.headers.forEach(function (v, h) {
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arr.push(`${h}:${v}`);
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});
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const c_ptr = GodotRuntime.allocStringArray(arr);
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cb(arr.length, c_ptr, p_ref);
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GodotRuntime.freeStringArray(c_ptr, arr.length);
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return 0;
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},
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godot_js_fetch_read_chunk__sig: 'iiii',
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godot_js_fetch_read_chunk: function (p_id, p_buf, p_buf_size) {
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const obj = IDHandler.get(p_id);
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if (!obj || !obj.response) {
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return 0;
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}
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let to_read = p_buf_size;
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const chunks = obj.chunks;
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while (to_read && chunks.length) {
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const chunk = obj.chunks[0];
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if (chunk.length > to_read) {
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GodotRuntime.heapCopy(HEAP8, chunk.slice(0, to_read), p_buf);
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chunks[0] = chunk.slice(to_read);
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to_read = 0;
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} else {
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GodotRuntime.heapCopy(HEAP8, chunk, p_buf);
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to_read -= chunk.length;
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chunks.pop();
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}
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}
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if (!chunks.length) {
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GodotFetch.read(p_id);
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}
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return p_buf_size - to_read;
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},
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godot_js_fetch_is_chunked__sig: 'ii',
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godot_js_fetch_is_chunked: function (p_id) {
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const obj = IDHandler.get(p_id);
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if (!obj || !obj.response) {
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return -1;
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}
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return obj.chunked ? 1 : 0;
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},
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godot_js_fetch_free__sig: 'vi',
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godot_js_fetch_free: function (id) {
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GodotFetch.free(id);
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},
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};
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autoAddDeps(GodotFetch, '$GodotFetch');
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mergeInto(LibraryManager.library, GodotFetch);
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