..
audio
Fix application of window in FFT
2020-10-15 01:57:17 +02:00
camera
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
physics_2d
Fix how Line2D obtains the other object's supports
2020-10-03 12:59:34 +01:00
physics_3d
Revert "Allow Area2D and 3D mouse events without a collision layer"
2020-07-27 22:45:01 +02:00
rendering
Refactored 2D shader and lighting system
2020-10-24 15:57:25 -03:00
xr
Style: Fix unnecessary semicolons that confused clang-format
2020-05-19 11:24:58 +02:00
audio_server.cpp
Add default 50ms output_latency web override.
2020-07-01 17:16:13 +02:00
audio_server.h
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
camera_server.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
camera_server.h
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
display_server.cpp
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
display_server.h
Add window click-through support.
2020-09-17 12:36:18 +03:00
navigation_server_2d.cpp
Style: Enforce separation line between function definitions
2020-05-14 16:54:55 +02:00
navigation_server_2d.h
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
navigation_server_3d.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
navigation_server_3d.h
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
physics_server_2d.cpp
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
physics_server_2d.h
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
physics_server_3d.cpp
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
physics_server_3d.h
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
register_server_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_server_types.h
Yay very basic 3D (only white) finally shows.
2020-02-11 11:59:27 +01:00
rendering_server.cpp
Refactored 2D shader and lighting system
2020-10-24 15:57:25 -03:00
rendering_server.h
Refactored 2D shader and lighting system
2020-10-24 15:57:25 -03:00
SCsub
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
server_wrap_mt_common.h
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
text_server.h
[Complex Test Layouts] Change String
to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
xr_server.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
xr_server.h
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00