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2d
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fix: emit target_reached signal after updating state
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2022-12-05 09:32:50 +08:00 |
3d
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[TextMesh, 3.x] Fix auto-translation and ignore control chars.
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2022-12-05 09:40:56 +08:00 |
animation
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Fix crash when playing Tween right after finishing
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2022-09-20 10:28:14 +02:00 |
audio
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Fix crash when passing null to AudioStreamPlayer::set_stream()
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2022-04-03 12:52:17 +02:00 |
debugger
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Fix incorrect encoding used in _error_handler functions
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2022-05-22 18:56:41 +08:00 |
gui
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Fix TreeItem.remove_child not updating Tree immediately
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2022-12-05 09:39:33 +08:00 |
main
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Fix get_path() error when calling get_node()
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2022-12-05 09:28:43 +08:00 |
resources
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[TextMesh, 3.x] Fix auto-translation and ignore control chars.
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2022-12-05 09:40:56 +08:00 |
property_utils.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
property_utils.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
register_scene_types.cpp
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[3.5] Update NavigationServer backport
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2022-06-14 05:55:14 +02:00 |
register_scene_types.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
scene_string_names.cpp
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Node: Rename child_exited_tree to child_exiting_tree
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2022-06-20 15:00:09 +02:00 |
scene_string_names.h
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Node: Rename child_exited_tree to child_exiting_tree
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2022-06-20 15:00:09 +02:00 |
SCsub
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SCons: Add explicit dependencies on thirdparty code in cloned env
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2021-04-29 16:57:00 +02:00 |