4154039832
Also start organizing editor-specific GUI components into a dedicated folder, `editor/gui`. Also move `editor_file_server` next to the rest of debugger classes.
794 lines
30 KiB
C++
794 lines
30 KiB
C++
/**************************************************************************/
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/* animation_library_editor.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "animation_library_editor.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/gui/editor_file_dialog.h"
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void AnimationLibraryEditor::set_animation_player(Object *p_player) {
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player = p_player;
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}
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void AnimationLibraryEditor::_add_library() {
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add_library_dialog->set_title(TTR("Library Name:"));
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add_library_name->set_text("");
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add_library_dialog->popup_centered();
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add_library_name->grab_focus();
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adding_animation = false;
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adding_animation_to_library = StringName();
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_add_library_validate("");
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}
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void AnimationLibraryEditor::_add_library_validate(const String &p_name) {
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String error;
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if (adding_animation) {
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Ref<AnimationLibrary> al = player->call("get_animation_library", adding_animation_to_library);
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ERR_FAIL_COND(al.is_null());
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if (p_name == "") {
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error = TTR("Animation name can't be empty.");
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} else if (!AnimationLibrary::is_valid_animation_name(p_name)) {
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error = TTR("Animation name contains invalid characters: '/', ':', ',' or '['.");
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} else if (al->has_animation(p_name)) {
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error = TTR("Animation with the same name already exists.");
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}
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} else {
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if (p_name == "" && bool(player->call("has_animation_library", ""))) {
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error = TTR("Enter a library name.");
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} else if (!AnimationLibrary::is_valid_library_name(p_name)) {
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error = TTR("Library name contains invalid characters: '/', ':', ',' or '['.");
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} else if (bool(player->call("has_animation_library", p_name))) {
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error = TTR("Library with the same name already exists.");
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}
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}
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if (error != "") {
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add_library_validate->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
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add_library_validate->set_text(error);
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add_library_dialog->get_ok_button()->set_disabled(true);
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} else {
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if (adding_animation) {
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add_library_validate->set_text(TTR("Animation name is valid."));
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} else {
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if (p_name == "") {
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add_library_validate->set_text(TTR("Global library will be created."));
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} else {
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add_library_validate->set_text(TTR("Library name is valid."));
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}
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}
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add_library_validate->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor")));
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add_library_dialog->get_ok_button()->set_disabled(false);
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}
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}
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void AnimationLibraryEditor::_add_library_confirm() {
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if (adding_animation) {
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String anim_name = add_library_name->get_text();
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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Ref<AnimationLibrary> al = player->call("get_animation_library", adding_animation_to_library);
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ERR_FAIL_COND(!al.is_valid());
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Ref<Animation> anim;
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anim.instantiate();
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undo_redo->create_action(vformat(TTR("Add Animation to Library: %s"), anim_name));
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undo_redo->add_do_method(al.ptr(), "add_animation", anim_name, anim);
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undo_redo->add_undo_method(al.ptr(), "remove_animation", anim_name);
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undo_redo->add_do_method(this, "_update_editor", player);
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undo_redo->add_undo_method(this, "_update_editor", player);
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undo_redo->commit_action();
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} else {
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String lib_name = add_library_name->get_text();
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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Ref<AnimationLibrary> al;
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al.instantiate();
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undo_redo->create_action(vformat(TTR("Add Animation Library: %s"), lib_name));
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undo_redo->add_do_method(player, "add_animation_library", lib_name, al);
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undo_redo->add_undo_method(player, "remove_animation_library", lib_name);
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undo_redo->add_do_method(this, "_update_editor", player);
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undo_redo->add_undo_method(this, "_update_editor", player);
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undo_redo->commit_action();
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}
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}
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void AnimationLibraryEditor::_load_library() {
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List<String> extensions;
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ResourceLoader::get_recognized_extensions_for_type("AnimationLibrary", &extensions);
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file_dialog->set_title(TTR("Load Animation"));
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file_dialog->clear_filters();
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for (const String &K : extensions) {
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file_dialog->add_filter("*." + K);
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}
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file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
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file_dialog->set_current_file("");
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file_dialog->popup_centered_ratio();
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file_dialog_action = FILE_DIALOG_ACTION_OPEN_LIBRARY;
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}
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void AnimationLibraryEditor::_file_popup_selected(int p_id) {
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Ref<AnimationLibrary> al = player->call("get_animation_library", file_dialog_library);
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Ref<Animation> anim;
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if (file_dialog_animation != StringName()) {
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anim = al->get_animation(file_dialog_animation);
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ERR_FAIL_COND(anim.is_null());
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}
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switch (p_id) {
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case FILE_MENU_SAVE_LIBRARY: {
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if (al->get_path().is_resource_file() && !FileAccess::exists(al->get_path() + ".import")) {
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EditorNode::get_singleton()->save_resource(al);
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break;
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}
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[[fallthrough]];
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}
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case FILE_MENU_SAVE_AS_LIBRARY: {
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// Check if we're allowed to save this
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{
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String al_path = al->get_path();
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if (!al_path.is_resource_file()) {
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int srpos = al_path.find("::");
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if (srpos != -1) {
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String base = al_path.substr(0, srpos);
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if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
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error_dialog->set_text(TTR("This animation library can't be saved because it does not belong to the edited scene. Make it unique first."));
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error_dialog->popup_centered();
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return;
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}
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}
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} else {
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if (FileAccess::exists(al_path + ".import")) {
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error_dialog->set_text(TTR("This animation library can't be saved because it was imported from another file. Make it unique first."));
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error_dialog->popup_centered();
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return;
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}
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}
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}
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file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
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file_dialog->set_title(TTR("Save Library"));
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if (al->get_path().is_resource_file()) {
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file_dialog->set_current_path(al->get_path());
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} else {
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file_dialog->set_current_file(String(file_dialog_library) + ".res");
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}
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file_dialog->clear_filters();
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List<String> exts;
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ResourceLoader::get_recognized_extensions_for_type("AnimationLibrary", &exts);
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for (const String &K : exts) {
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file_dialog->add_filter("*." + K);
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}
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file_dialog->popup_centered_ratio();
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file_dialog_action = FILE_DIALOG_ACTION_SAVE_LIBRARY;
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} break;
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case FILE_MENU_MAKE_LIBRARY_UNIQUE: {
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StringName lib_name = file_dialog_library;
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List<StringName> animation_list;
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Ref<AnimationLibrary> ald = memnew(AnimationLibrary);
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al->get_animation_list(&animation_list);
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for (const StringName &animation_name : animation_list) {
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Ref<Animation> animation = al->get_animation(animation_name);
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if (EditorNode::get_singleton()->is_resource_read_only(animation)) {
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animation = animation->duplicate();
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}
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ald->add_animation(animation_name, animation);
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}
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(vformat(TTR("Make Animation Library Unique: %s"), lib_name));
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undo_redo->add_do_method(player, "remove_animation_library", lib_name);
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undo_redo->add_do_method(player, "add_animation_library", lib_name, ald);
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undo_redo->add_undo_method(player, "remove_animation_library", lib_name);
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undo_redo->add_undo_method(player, "add_animation_library", lib_name, al);
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undo_redo->add_do_method(this, "_update_editor", player);
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undo_redo->add_undo_method(this, "_update_editor", player);
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undo_redo->commit_action();
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update_tree();
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} break;
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case FILE_MENU_EDIT_LIBRARY: {
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EditorNode::get_singleton()->push_item(al.ptr());
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} break;
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case FILE_MENU_SAVE_ANIMATION: {
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if (anim->get_path().is_resource_file() && !FileAccess::exists(anim->get_path() + ".import")) {
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EditorNode::get_singleton()->save_resource(anim);
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break;
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}
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[[fallthrough]];
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}
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case FILE_MENU_SAVE_AS_ANIMATION: {
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// Check if we're allowed to save this
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{
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String anim_path = al->get_path();
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if (!anim_path.is_resource_file()) {
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int srpos = anim_path.find("::");
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if (srpos != -1) {
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String base = anim_path.substr(0, srpos);
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if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
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error_dialog->set_text(TTR("This animation can't be saved because it does not belong to the edited scene. Make it unique first."));
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error_dialog->popup_centered();
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return;
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}
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}
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} else {
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if (FileAccess::exists(anim_path + ".import")) {
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error_dialog->set_text(TTR("This animation can't be saved because it was imported from another file. Make it unique first."));
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error_dialog->popup_centered();
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return;
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}
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}
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}
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file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
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file_dialog->set_title(TTR("Save Animation"));
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if (anim->get_path().is_resource_file()) {
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file_dialog->set_current_path(anim->get_path());
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} else {
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file_dialog->set_current_file(String(file_dialog_animation) + ".res");
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}
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file_dialog->clear_filters();
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List<String> exts;
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ResourceLoader::get_recognized_extensions_for_type("Animation", &exts);
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for (const String &K : exts) {
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file_dialog->add_filter("*." + K);
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}
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file_dialog->popup_centered_ratio();
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file_dialog_action = FILE_DIALOG_ACTION_SAVE_ANIMATION;
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} break;
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case FILE_MENU_MAKE_ANIMATION_UNIQUE: {
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StringName anim_name = file_dialog_animation;
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Ref<Animation> animd = anim->duplicate();
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(vformat(TTR("Make Animation Unique: %s"), anim_name));
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undo_redo->add_do_method(al.ptr(), "remove_animation", anim_name);
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undo_redo->add_do_method(al.ptr(), "add_animation", anim_name, animd);
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undo_redo->add_undo_method(al.ptr(), "remove_animation", anim_name);
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undo_redo->add_undo_method(al.ptr(), "add_animation", anim_name, anim);
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undo_redo->add_do_method(this, "_update_editor", player);
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undo_redo->add_undo_method(this, "_update_editor", player);
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undo_redo->commit_action();
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update_tree();
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} break;
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case FILE_MENU_EDIT_ANIMATION: {
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EditorNode::get_singleton()->push_item(anim.ptr());
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} break;
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}
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}
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void AnimationLibraryEditor::_load_file(String p_path) {
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switch (file_dialog_action) {
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case FILE_DIALOG_ACTION_OPEN_LIBRARY: {
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Ref<AnimationLibrary> al = ResourceLoader::load(p_path);
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if (al.is_null()) {
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error_dialog->set_text(TTR("Invalid AnimationLibrary file."));
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error_dialog->popup_centered();
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return;
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}
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TypedArray<StringName> libs = player->call("get_animation_library_list");
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for (int i = 0; i < libs.size(); i++) {
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const StringName K = libs[i];
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Ref<AnimationLibrary> al2 = player->call("get_animation_library", K);
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if (al2 == al) {
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error_dialog->set_text(TTR("This library is already added to the player."));
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error_dialog->popup_centered();
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return;
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}
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}
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String name = AnimationLibrary::validate_library_name(p_path.get_file().get_basename());
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int attempt = 1;
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while (bool(player->call("has_animation_library", name))) {
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attempt++;
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name = p_path.get_file().get_basename() + " " + itos(attempt);
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}
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(vformat(TTR("Add Animation Library: %s"), name));
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undo_redo->add_do_method(player, "add_animation_library", name, al);
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undo_redo->add_undo_method(player, "remove_animation_library", name);
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undo_redo->add_do_method(this, "_update_editor", player);
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undo_redo->add_undo_method(this, "_update_editor", player);
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undo_redo->commit_action();
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} break;
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case FILE_DIALOG_ACTION_OPEN_ANIMATION: {
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Ref<Animation> anim = ResourceLoader::load(p_path);
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if (anim.is_null()) {
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error_dialog->set_text(TTR("Invalid Animation file."));
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error_dialog->popup_centered();
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return;
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}
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Ref<AnimationLibrary> al = player->call("get_animation_library", adding_animation_to_library);
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List<StringName> anims;
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al->get_animation_list(&anims);
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for (const StringName &K : anims) {
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Ref<Animation> a2 = al->get_animation(K);
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if (a2 == anim) {
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error_dialog->set_text(TTR("This animation is already added to the library."));
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error_dialog->popup_centered();
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return;
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}
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}
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String name = p_path.get_file().get_basename();
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int attempt = 1;
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while (al->has_animation(name)) {
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attempt++;
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name = p_path.get_file().get_basename() + " " + itos(attempt);
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}
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(vformat(TTR("Load Animation into Library: %s"), name));
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undo_redo->add_do_method(al.ptr(), "add_animation", name, anim);
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undo_redo->add_undo_method(al.ptr(), "remove_animation", name);
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undo_redo->add_do_method(this, "_update_editor", player);
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undo_redo->add_undo_method(this, "_update_editor", player);
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undo_redo->commit_action();
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} break;
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case FILE_DIALOG_ACTION_SAVE_LIBRARY: {
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Ref<AnimationLibrary> al = player->call("get_animation_library", file_dialog_library);
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String prev_path = al->get_path();
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EditorNode::get_singleton()->save_resource_in_path(al, p_path);
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if (al->get_path() != prev_path) { // Save successful.
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(vformat(TTR("Save Animation library to File: %s"), file_dialog_library));
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undo_redo->add_do_method(al.ptr(), "set_path", al->get_path());
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undo_redo->add_undo_method(al.ptr(), "set_path", prev_path);
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undo_redo->add_do_method(this, "_update_editor", player);
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undo_redo->add_undo_method(this, "_update_editor", player);
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undo_redo->commit_action();
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}
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} break;
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case FILE_DIALOG_ACTION_SAVE_ANIMATION: {
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Ref<AnimationLibrary> al = player->call("get_animation_library", file_dialog_library);
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Ref<Animation> anim;
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if (file_dialog_animation != StringName()) {
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anim = al->get_animation(file_dialog_animation);
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ERR_FAIL_COND(anim.is_null());
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}
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String prev_path = anim->get_path();
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EditorNode::get_singleton()->save_resource_in_path(anim, p_path);
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if (anim->get_path() != prev_path) { // Save successful.
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(vformat(TTR("Save Animation to File: %s"), file_dialog_animation));
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undo_redo->add_do_method(anim.ptr(), "set_path", anim->get_path());
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undo_redo->add_undo_method(anim.ptr(), "set_path", prev_path);
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undo_redo->add_do_method(this, "_update_editor", player);
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undo_redo->add_undo_method(this, "_update_editor", player);
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undo_redo->commit_action();
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}
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} break;
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}
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}
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void AnimationLibraryEditor::_item_renamed() {
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TreeItem *ti = tree->get_edited();
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String text = ti->get_text(0);
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String old_text = ti->get_metadata(0);
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bool restore_text = false;
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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if (String(text).contains("/") || String(text).contains(":") || String(text).contains(",") || String(text).contains("[")) {
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restore_text = true;
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} else {
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if (ti->get_parent() == tree->get_root()) {
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// Renamed library
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|
|
if (player->call("has_animation_library", text)) {
|
|
restore_text = true;
|
|
} else {
|
|
undo_redo->create_action(vformat(TTR("Rename Animation Library: %s"), text));
|
|
undo_redo->add_do_method(player, "rename_animation_library", old_text, text);
|
|
undo_redo->add_undo_method(player, "rename_animation_library", text, old_text);
|
|
undo_redo->add_do_method(this, "_update_editor", player);
|
|
undo_redo->add_undo_method(this, "_update_editor", player);
|
|
updating = true;
|
|
undo_redo->commit_action();
|
|
updating = false;
|
|
ti->set_metadata(0, text);
|
|
if (text == "") {
|
|
ti->set_suffix(0, TTR("[Global]"));
|
|
} else {
|
|
ti->set_suffix(0, "");
|
|
}
|
|
}
|
|
} else {
|
|
// Renamed anim
|
|
StringName library = ti->get_parent()->get_metadata(0);
|
|
Ref<AnimationLibrary> al = player->call("get_animation_library", library);
|
|
|
|
if (al.is_valid()) {
|
|
if (al->has_animation(text)) {
|
|
restore_text = true;
|
|
} else {
|
|
undo_redo->create_action(vformat(TTR("Rename Animation: %s"), text));
|
|
undo_redo->add_do_method(al.ptr(), "rename_animation", old_text, text);
|
|
undo_redo->add_undo_method(al.ptr(), "rename_animation", text, old_text);
|
|
undo_redo->add_do_method(this, "_update_editor", player);
|
|
undo_redo->add_undo_method(this, "_update_editor", player);
|
|
updating = true;
|
|
undo_redo->commit_action();
|
|
updating = false;
|
|
|
|
ti->set_metadata(0, text);
|
|
}
|
|
} else {
|
|
restore_text = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (restore_text) {
|
|
ti->set_text(0, old_text);
|
|
}
|
|
}
|
|
|
|
void AnimationLibraryEditor::_button_pressed(TreeItem *p_item, int p_column, int p_id, MouseButton p_button) {
|
|
if (p_item->get_parent() == tree->get_root()) {
|
|
// Library
|
|
StringName lib_name = p_item->get_metadata(0);
|
|
Ref<AnimationLibrary> al = player->call("get_animation_library", lib_name);
|
|
switch (p_id) {
|
|
case LIB_BUTTON_ADD: {
|
|
add_library_dialog->set_title(TTR("Animation Name:"));
|
|
add_library_name->set_text("");
|
|
add_library_dialog->popup_centered();
|
|
add_library_name->grab_focus();
|
|
adding_animation = true;
|
|
adding_animation_to_library = p_item->get_metadata(0);
|
|
_add_library_validate("");
|
|
} break;
|
|
case LIB_BUTTON_LOAD: {
|
|
adding_animation_to_library = p_item->get_metadata(0);
|
|
List<String> extensions;
|
|
ResourceLoader::get_recognized_extensions_for_type("Animation", &extensions);
|
|
|
|
file_dialog->clear_filters();
|
|
for (const String &K : extensions) {
|
|
file_dialog->add_filter("*." + K);
|
|
}
|
|
|
|
file_dialog->set_title(TTR("Load Animation"));
|
|
file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
|
|
file_dialog->set_current_file("");
|
|
file_dialog->popup_centered_ratio();
|
|
|
|
file_dialog_action = FILE_DIALOG_ACTION_OPEN_ANIMATION;
|
|
|
|
} break;
|
|
case LIB_BUTTON_PASTE: {
|
|
Ref<Animation> anim = EditorSettings::get_singleton()->get_resource_clipboard();
|
|
if (!anim.is_valid()) {
|
|
error_dialog->set_text(TTR("No animation resource in clipboard!"));
|
|
error_dialog->popup_centered();
|
|
return;
|
|
}
|
|
|
|
anim = anim->duplicate(); // Users simply dont care about referencing, so making a copy works better here.
|
|
|
|
String base_name;
|
|
if (anim->get_name() != "") {
|
|
base_name = anim->get_name();
|
|
} else {
|
|
base_name = TTR("Pasted Animation");
|
|
}
|
|
|
|
String name = base_name;
|
|
int attempt = 1;
|
|
while (al->has_animation(name)) {
|
|
attempt++;
|
|
name = base_name + " (" + itos(attempt) + ")";
|
|
}
|
|
|
|
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
|
|
|
|
undo_redo->create_action(vformat(TTR("Add Animation to Library: %s"), name));
|
|
undo_redo->add_do_method(al.ptr(), "add_animation", name, anim);
|
|
undo_redo->add_undo_method(al.ptr(), "remove_animation", name);
|
|
undo_redo->add_do_method(this, "_update_editor", player);
|
|
undo_redo->add_undo_method(this, "_update_editor", player);
|
|
undo_redo->commit_action();
|
|
|
|
} break;
|
|
case LIB_BUTTON_FILE: {
|
|
file_popup->clear();
|
|
file_popup->add_item(TTR("Save"), FILE_MENU_SAVE_LIBRARY);
|
|
file_popup->add_item(TTR("Save As"), FILE_MENU_SAVE_AS_LIBRARY);
|
|
file_popup->add_separator();
|
|
file_popup->add_item(TTR("Make Unique"), FILE_MENU_MAKE_LIBRARY_UNIQUE);
|
|
file_popup->add_separator();
|
|
file_popup->add_item(TTR("Open in Inspector"), FILE_MENU_EDIT_LIBRARY);
|
|
Rect2 pos = tree->get_item_rect(p_item, 1, 0);
|
|
Vector2 popup_pos = tree->get_screen_transform().xform(pos.position + Vector2(0, pos.size.height));
|
|
file_popup->popup(Rect2(popup_pos, Size2()));
|
|
|
|
file_dialog_animation = StringName();
|
|
file_dialog_library = lib_name;
|
|
} break;
|
|
case LIB_BUTTON_DELETE: {
|
|
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
|
|
undo_redo->create_action(vformat(TTR("Remove Animation Library: %s"), lib_name));
|
|
undo_redo->add_do_method(player, "remove_animation_library", lib_name);
|
|
undo_redo->add_undo_method(player, "add_animation_library", lib_name, al);
|
|
undo_redo->add_do_method(this, "_update_editor", player);
|
|
undo_redo->add_undo_method(this, "_update_editor", player);
|
|
undo_redo->commit_action();
|
|
} break;
|
|
}
|
|
|
|
} else {
|
|
// Animation
|
|
StringName lib_name = p_item->get_parent()->get_metadata(0);
|
|
StringName anim_name = p_item->get_metadata(0);
|
|
Ref<AnimationLibrary> al = player->call("get_animation_library", lib_name);
|
|
Ref<Animation> anim = al->get_animation(anim_name);
|
|
ERR_FAIL_COND(!anim.is_valid());
|
|
switch (p_id) {
|
|
case ANIM_BUTTON_COPY: {
|
|
if (anim->get_name() == "") {
|
|
anim->set_name(anim_name); // Keep the name around
|
|
}
|
|
EditorSettings::get_singleton()->set_resource_clipboard(anim);
|
|
} break;
|
|
case ANIM_BUTTON_FILE: {
|
|
file_popup->clear();
|
|
file_popup->add_item(TTR("Save"), FILE_MENU_SAVE_ANIMATION);
|
|
file_popup->add_item(TTR("Save As"), FILE_MENU_SAVE_AS_ANIMATION);
|
|
file_popup->add_separator();
|
|
file_popup->add_item(TTR("Make Unique"), FILE_MENU_MAKE_ANIMATION_UNIQUE);
|
|
file_popup->add_separator();
|
|
file_popup->add_item(TTR("Open in Inspector"), FILE_MENU_EDIT_ANIMATION);
|
|
Rect2 pos = tree->get_item_rect(p_item, 1, 0);
|
|
Vector2 popup_pos = tree->get_screen_transform().xform(pos.position + Vector2(0, pos.size.height));
|
|
file_popup->popup(Rect2(popup_pos, Size2()));
|
|
|
|
file_dialog_animation = anim_name;
|
|
file_dialog_library = lib_name;
|
|
|
|
} break;
|
|
case ANIM_BUTTON_DELETE: {
|
|
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
|
|
undo_redo->create_action(vformat(TTR("Remove Animation from Library: %s"), anim_name));
|
|
undo_redo->add_do_method(al.ptr(), "remove_animation", anim_name);
|
|
undo_redo->add_undo_method(al.ptr(), "add_animation", anim_name, anim);
|
|
undo_redo->add_do_method(this, "_update_editor", player);
|
|
undo_redo->add_undo_method(this, "_update_editor", player);
|
|
undo_redo->commit_action();
|
|
} break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void AnimationLibraryEditor::update_tree() {
|
|
if (updating) {
|
|
return;
|
|
}
|
|
|
|
tree->clear();
|
|
ERR_FAIL_COND(!player);
|
|
|
|
Color ss_color = get_theme_color(SNAME("prop_subsection"), SNAME("Editor"));
|
|
|
|
TreeItem *root = tree->create_item();
|
|
TypedArray<StringName> libs = player->call("get_animation_library_list");
|
|
|
|
for (int i = 0; i < libs.size(); i++) {
|
|
const StringName K = libs[i];
|
|
TreeItem *libitem = tree->create_item(root);
|
|
libitem->set_text(0, K);
|
|
if (K == StringName()) {
|
|
libitem->set_suffix(0, TTR("[Global]"));
|
|
} else {
|
|
libitem->set_suffix(0, "");
|
|
}
|
|
|
|
Ref<AnimationLibrary> al = player->call("get_animation_library", K);
|
|
bool animation_library_is_foreign = false;
|
|
String al_path = al->get_path();
|
|
if (!al_path.is_resource_file()) {
|
|
libitem->set_text(1, TTR("[built-in]"));
|
|
libitem->set_tooltip_text(1, al_path);
|
|
int srpos = al_path.find("::");
|
|
if (srpos != -1) {
|
|
String base = al_path.substr(0, srpos);
|
|
if (ResourceLoader::get_resource_type(base) == "PackedScene") {
|
|
if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
|
|
animation_library_is_foreign = true;
|
|
libitem->set_text(1, TTR("[foreign]"));
|
|
}
|
|
} else {
|
|
if (FileAccess::exists(base + ".import")) {
|
|
animation_library_is_foreign = true;
|
|
libitem->set_text(1, TTR("[imported]"));
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
if (FileAccess::exists(al_path + ".import")) {
|
|
animation_library_is_foreign = true;
|
|
libitem->set_text(1, TTR("[imported]"));
|
|
} else {
|
|
libitem->set_text(1, al_path.get_file());
|
|
}
|
|
}
|
|
|
|
libitem->set_editable(0, !animation_library_is_foreign);
|
|
libitem->set_metadata(0, K);
|
|
libitem->set_icon(0, get_theme_icon("AnimationLibrary", "EditorIcons"));
|
|
|
|
libitem->add_button(0, get_theme_icon("Add", "EditorIcons"), LIB_BUTTON_ADD, animation_library_is_foreign, TTR("Add Animation to Library"));
|
|
libitem->add_button(0, get_theme_icon("Load", "EditorIcons"), LIB_BUTTON_LOAD, animation_library_is_foreign, TTR("Load animation from file and add to library"));
|
|
libitem->add_button(0, get_theme_icon("ActionPaste", "EditorIcons"), LIB_BUTTON_PASTE, animation_library_is_foreign, TTR("Paste Animation to Library from clipboard"));
|
|
|
|
libitem->add_button(1, get_theme_icon("Save", "EditorIcons"), LIB_BUTTON_FILE, false, TTR("Save animation library to resource on disk"));
|
|
libitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), LIB_BUTTON_DELETE, false, TTR("Remove animation library"));
|
|
|
|
libitem->set_custom_bg_color(0, ss_color);
|
|
|
|
List<StringName> animations;
|
|
al->get_animation_list(&animations);
|
|
for (const StringName &L : animations) {
|
|
TreeItem *anitem = tree->create_item(libitem);
|
|
anitem->set_text(0, L);
|
|
anitem->set_editable(0, !animation_library_is_foreign);
|
|
anitem->set_metadata(0, L);
|
|
anitem->set_icon(0, get_theme_icon("Animation", "EditorIcons"));
|
|
anitem->add_button(0, get_theme_icon("ActionCopy", "EditorIcons"), ANIM_BUTTON_COPY, animation_library_is_foreign, TTR("Copy animation to clipboard"));
|
|
|
|
Ref<Animation> anim = al->get_animation(L);
|
|
String anim_path = anim->get_path();
|
|
if (!anim_path.is_resource_file()) {
|
|
anitem->set_text(1, TTR("[built-in]"));
|
|
anitem->set_tooltip_text(1, anim_path);
|
|
int srpos = anim_path.find("::");
|
|
if (srpos != -1) {
|
|
String base = anim_path.substr(0, srpos);
|
|
if (ResourceLoader::get_resource_type(base) == "PackedScene") {
|
|
if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
|
|
anitem->set_text(1, TTR("[foreign]"));
|
|
}
|
|
} else {
|
|
if (FileAccess::exists(base + ".import")) {
|
|
anitem->set_text(1, TTR("[imported]"));
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
if (FileAccess::exists(anim_path + ".import")) {
|
|
anitem->set_text(1, TTR("[imported]"));
|
|
} else {
|
|
anitem->set_text(1, anim_path.get_file());
|
|
}
|
|
}
|
|
anitem->add_button(1, get_theme_icon("Save", "EditorIcons"), ANIM_BUTTON_FILE, animation_library_is_foreign, TTR("Save animation to resource on disk"));
|
|
anitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), ANIM_BUTTON_DELETE, animation_library_is_foreign, TTR("Remove animation from Library"));
|
|
}
|
|
}
|
|
}
|
|
|
|
void AnimationLibraryEditor::show_dialog() {
|
|
update_tree();
|
|
popup_centered_ratio(0.5);
|
|
}
|
|
|
|
void AnimationLibraryEditor::_update_editor(Object *p_player) {
|
|
emit_signal("update_editor", p_player);
|
|
}
|
|
|
|
void AnimationLibraryEditor::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("_update_editor", "player"), &AnimationLibraryEditor::_update_editor);
|
|
ADD_SIGNAL(MethodInfo("update_editor"));
|
|
}
|
|
|
|
AnimationLibraryEditor::AnimationLibraryEditor() {
|
|
set_title(TTR("Edit Animation Libraries"));
|
|
|
|
file_dialog = memnew(EditorFileDialog);
|
|
add_child(file_dialog);
|
|
file_dialog->connect("file_selected", callable_mp(this, &AnimationLibraryEditor::_load_file));
|
|
|
|
add_library_dialog = memnew(ConfirmationDialog);
|
|
VBoxContainer *dialog_vb = memnew(VBoxContainer);
|
|
add_library_name = memnew(LineEdit);
|
|
dialog_vb->add_child(add_library_name);
|
|
add_library_name->connect("text_changed", callable_mp(this, &AnimationLibraryEditor::_add_library_validate));
|
|
add_child(add_library_dialog);
|
|
|
|
add_library_validate = memnew(Label);
|
|
dialog_vb->add_child(add_library_validate);
|
|
add_library_dialog->add_child(dialog_vb);
|
|
add_library_dialog->connect("confirmed", callable_mp(this, &AnimationLibraryEditor::_add_library_confirm));
|
|
add_library_dialog->register_text_enter(add_library_name);
|
|
|
|
VBoxContainer *vb = memnew(VBoxContainer);
|
|
HBoxContainer *hb = memnew(HBoxContainer);
|
|
hb->add_spacer(true);
|
|
Button *b = memnew(Button(TTR("Add Library")));
|
|
b->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_add_library));
|
|
hb->add_child(b);
|
|
b = memnew(Button(TTR("Load Library")));
|
|
b->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_load_library));
|
|
hb->add_child(b);
|
|
vb->add_child(hb);
|
|
tree = memnew(Tree);
|
|
vb->add_child(tree);
|
|
|
|
tree->set_columns(2);
|
|
tree->set_column_titles_visible(true);
|
|
tree->set_column_title(0, TTR("Resource"));
|
|
tree->set_column_title(1, TTR("Storage"));
|
|
tree->set_column_expand(0, true);
|
|
tree->set_column_custom_minimum_width(1, EDSCALE * 250);
|
|
tree->set_column_expand(1, false);
|
|
tree->set_hide_root(true);
|
|
tree->set_hide_folding(true);
|
|
tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
|
|
|
tree->connect("item_edited", callable_mp(this, &AnimationLibraryEditor::_item_renamed));
|
|
tree->connect("button_clicked", callable_mp(this, &AnimationLibraryEditor::_button_pressed));
|
|
|
|
file_popup = memnew(PopupMenu);
|
|
add_child(file_popup);
|
|
file_popup->connect("id_pressed", callable_mp(this, &AnimationLibraryEditor::_file_popup_selected));
|
|
|
|
add_child(vb);
|
|
|
|
error_dialog = memnew(AcceptDialog);
|
|
error_dialog->set_title(TTR("Error:"));
|
|
add_child(error_dialog);
|
|
}
|