virtualx-engine/modules/gdscript/gdscript_utility_functions.cpp
Rémi Verschelde 25b2f1780a
Style: Harmonize header includes in modules
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.

Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:

- Local includes
  * Conditional local includes
- Core includes
  * Conditional core includes
- Thirdparty includes
  * Conditional thirdparty includes
2023-06-15 14:35:45 +02:00

789 lines
30 KiB
C++

/**************************************************************************/
/* gdscript_utility_functions.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "gdscript_utility_functions.h"
#include "gdscript.h"
#include "core/io/resource_loader.h"
#include "core/object/class_db.h"
#include "core/object/method_bind.h"
#include "core/object/object.h"
#include "core/templates/oa_hash_map.h"
#include "core/templates/vector.h"
#include "core/variant/typed_array.h"
#ifdef DEBUG_ENABLED
#define VALIDATE_ARG_COUNT(m_count) \
if (p_arg_count < m_count) { \
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; \
r_error.argument = m_count; \
r_error.expected = m_count; \
*r_ret = Variant(); \
return; \
} \
if (p_arg_count > m_count) { \
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; \
r_error.argument = m_count; \
r_error.expected = m_count; \
*r_ret = Variant(); \
return; \
}
#define VALIDATE_ARG_INT(m_arg) \
if (p_args[m_arg]->get_type() != Variant::INT) { \
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
r_error.argument = m_arg; \
r_error.expected = Variant::INT; \
*r_ret = Variant(); \
return; \
}
#define VALIDATE_ARG_NUM(m_arg) \
if (!p_args[m_arg]->is_num()) { \
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
r_error.argument = m_arg; \
r_error.expected = Variant::FLOAT; \
*r_ret = Variant(); \
return; \
}
#else
#define VALIDATE_ARG_COUNT(m_count)
#define VALIDATE_ARG_INT(m_arg)
#define VALIDATE_ARG_NUM(m_arg)
#endif
struct GDScriptUtilityFunctionsDefinitions {
static inline void convert(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(2);
VALIDATE_ARG_INT(1);
int type = *p_args[1];
if (type < 0 || type >= Variant::VARIANT_MAX) {
*r_ret = RTR("Invalid type argument to convert(), use TYPE_* constants.");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::INT;
return;
} else {
Variant::construct(Variant::Type(type), *r_ret, p_args, 1, r_error);
}
}
static inline void type_exists(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
*r_ret = ClassDB::class_exists(*p_args[0]);
}
static inline void _char(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
VALIDATE_ARG_INT(0);
char32_t result[2] = { *p_args[0], 0 };
*r_ret = String(result);
}
static inline void range(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
switch (p_arg_count) {
case 0: {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
r_error.expected = 1;
*r_ret = Variant();
} break;
case 1: {
VALIDATE_ARG_NUM(0);
int count = *p_args[0];
Array arr;
if (count <= 0) {
*r_ret = arr;
return;
}
Error err = arr.resize(count);
if (err != OK) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
*r_ret = Variant();
return;
}
for (int i = 0; i < count; i++) {
arr[i] = i;
}
*r_ret = arr;
} break;
case 2: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
int from = *p_args[0];
int to = *p_args[1];
Array arr;
if (from >= to) {
*r_ret = arr;
return;
}
Error err = arr.resize(to - from);
if (err != OK) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
*r_ret = Variant();
return;
}
for (int i = from; i < to; i++) {
arr[i - from] = i;
}
*r_ret = arr;
} break;
case 3: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
VALIDATE_ARG_NUM(2);
int from = *p_args[0];
int to = *p_args[1];
int incr = *p_args[2];
if (incr == 0) {
*r_ret = RTR("Step argument is zero!");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return;
}
Array arr;
if (from >= to && incr > 0) {
*r_ret = arr;
return;
}
if (from <= to && incr < 0) {
*r_ret = arr;
return;
}
// Calculate how many.
int count = 0;
if (incr > 0) {
count = ((to - from - 1) / incr) + 1;
} else {
count = ((from - to - 1) / -incr) + 1;
}
Error err = arr.resize(count);
if (err != OK) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
*r_ret = Variant();
return;
}
if (incr > 0) {
int idx = 0;
for (int i = from; i < to; i += incr) {
arr[idx++] = i;
}
} else {
int idx = 0;
for (int i = from; i > to; i += incr) {
arr[idx++] = i;
}
}
*r_ret = arr;
} break;
default: {
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = 3;
r_error.expected = 3;
*r_ret = Variant();
} break;
}
}
static inline void load(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
if (p_args[0]->get_type() != Variant::STRING) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
*r_ret = Variant();
} else {
*r_ret = ResourceLoader::load(*p_args[0]);
}
}
static inline void inst_to_dict(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
if (p_args[0]->get_type() == Variant::NIL) {
*r_ret = Variant();
} else if (p_args[0]->get_type() != Variant::OBJECT) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
*r_ret = Variant();
} else {
Object *obj = *p_args[0];
if (!obj) {
*r_ret = Variant();
} else if (!obj->get_script_instance() || obj->get_script_instance()->get_language() != GDScriptLanguage::get_singleton()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = RTR("Not a script with an instance");
return;
} else {
GDScriptInstance *ins = static_cast<GDScriptInstance *>(obj->get_script_instance());
Ref<GDScript> base = ins->get_script();
if (base.is_null()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = RTR("Not based on a script");
return;
}
GDScript *p = base.ptr();
String path = p->get_script_path();
Vector<StringName> sname;
while (p->_owner) {
sname.push_back(p->name);
p = p->_owner;
}
sname.reverse();
if (!path.is_resource_file()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = Variant();
*r_ret = RTR("Not based on a resource file");
return;
}
NodePath cp(sname, Vector<StringName>(), false);
Dictionary d;
d["@subpath"] = cp;
d["@path"] = path;
for (const KeyValue<StringName, GDScript::MemberInfo> &E : base->member_indices) {
if (!d.has(E.key)) {
d[E.key] = ins->members[E.value.index];
}
}
*r_ret = d;
}
}
}
static inline void dict_to_inst(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
if (p_args[0]->get_type() != Variant::DICTIONARY) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = Variant();
return;
}
Dictionary d = *p_args[0];
if (!d.has("@path")) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = RTR("Invalid instance dictionary format (missing @path)");
return;
}
Ref<Script> scr = ResourceLoader::load(d["@path"]);
if (!scr.is_valid()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = RTR("Invalid instance dictionary format (can't load script at @path)");
return;
}
Ref<GDScript> gdscr = scr;
if (!gdscr.is_valid()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = Variant();
*r_ret = RTR("Invalid instance dictionary format (invalid script at @path)");
return;
}
NodePath sub;
if (d.has("@subpath")) {
sub = d["@subpath"];
}
for (int i = 0; i < sub.get_name_count(); i++) {
gdscr = gdscr->subclasses[sub.get_name(i)];
if (!gdscr.is_valid()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = Variant();
*r_ret = RTR("Invalid instance dictionary (invalid subclasses)");
return;
}
}
*r_ret = gdscr->_new(nullptr, -1 /*skip initializer*/, r_error);
if (r_error.error != Callable::CallError::CALL_OK) {
*r_ret = Variant();
return;
}
GDScriptInstance *ins = static_cast<GDScriptInstance *>(static_cast<Object *>(*r_ret)->get_script_instance());
Ref<GDScript> gd_ref = ins->get_script();
for (KeyValue<StringName, GDScript::MemberInfo> &E : gd_ref->member_indices) {
if (d.has(E.key)) {
ins->members.write[E.value.index] = d[E.key];
}
}
}
static inline void Color8(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
if (p_arg_count < 3) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 3;
*r_ret = Variant();
return;
}
if (p_arg_count > 4) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = 4;
*r_ret = Variant();
return;
}
VALIDATE_ARG_INT(0);
VALIDATE_ARG_INT(1);
VALIDATE_ARG_INT(2);
Color color((int64_t)*p_args[0] / 255.0f, (int64_t)*p_args[1] / 255.0f, (int64_t)*p_args[2] / 255.0f);
if (p_arg_count == 4) {
VALIDATE_ARG_INT(3);
color.a = (int64_t)*p_args[3] / 255.0f;
}
*r_ret = color;
}
static inline void print_debug(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
String s;
for (int i = 0; i < p_arg_count; i++) {
s += p_args[i]->operator String();
}
if (Thread::get_caller_id() == Thread::get_main_id()) {
ScriptLanguage *script = GDScriptLanguage::get_singleton();
if (script->debug_get_stack_level_count() > 0) {
s += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()";
}
} else {
s += "\n At: Cannot retrieve debug info outside the main thread. Thread ID: " + itos(Thread::get_caller_id());
}
print_line(s);
*r_ret = Variant();
}
static inline void print_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(0);
if (Thread::get_caller_id() != Thread::get_main_id()) {
print_line("Cannot retrieve debug info outside the main thread. Thread ID: " + itos(Thread::get_caller_id()));
return;
}
ScriptLanguage *script = GDScriptLanguage::get_singleton();
for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
print_line("Frame " + itos(i) + " - " + script->debug_get_stack_level_source(i) + ":" + itos(script->debug_get_stack_level_line(i)) + " in function '" + script->debug_get_stack_level_function(i) + "'");
};
*r_ret = Variant();
}
static inline void get_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(0);
if (Thread::get_caller_id() != Thread::get_main_id()) {
*r_ret = TypedArray<Dictionary>();
return;
}
ScriptLanguage *script = GDScriptLanguage::get_singleton();
TypedArray<Dictionary> ret;
for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
Dictionary frame;
frame["source"] = script->debug_get_stack_level_source(i);
frame["function"] = script->debug_get_stack_level_function(i);
frame["line"] = script->debug_get_stack_level_line(i);
ret.push_back(frame);
};
*r_ret = ret;
}
static inline void len(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
switch (p_args[0]->get_type()) {
case Variant::STRING: {
String d = *p_args[0];
*r_ret = d.length();
} break;
case Variant::DICTIONARY: {
Dictionary d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::ARRAY: {
Array d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_BYTE_ARRAY: {
Vector<uint8_t> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_INT32_ARRAY: {
Vector<int32_t> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_INT64_ARRAY: {
Vector<int64_t> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_FLOAT32_ARRAY: {
Vector<float> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_FLOAT64_ARRAY: {
Vector<double> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_STRING_ARRAY: {
Vector<String> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_VECTOR2_ARRAY: {
Vector<Vector2> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_VECTOR3_ARRAY: {
Vector<Vector3> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_COLOR_ARRAY: {
Vector<Color> d = *p_args[0];
*r_ret = d.size();
} break;
default: {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::NIL;
*r_ret = vformat(RTR("Value of type '%s' can't provide a length."), Variant::get_type_name(p_args[0]->get_type()));
}
}
}
static inline void is_instance_of(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(2);
if (p_args[1]->get_type() == Variant::INT) {
int builtin_type = *p_args[1];
if (builtin_type < 0 || builtin_type >= Variant::VARIANT_MAX) {
*r_ret = RTR("Invalid type argument for is_instance_of(), use TYPE_* constants for built-in types.");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
r_error.expected = Variant::NIL;
return;
}
*r_ret = p_args[0]->get_type() == builtin_type;
return;
}
bool was_type_freed = false;
Object *type_object = p_args[1]->get_validated_object_with_check(was_type_freed);
if (was_type_freed) {
*r_ret = RTR("Type argument is a previously freed instance.");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
r_error.expected = Variant::NIL;
return;
}
if (!type_object) {
*r_ret = RTR("Invalid type argument for is_instance_of(), should be a TYPE_* constant, a class or a script.");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
r_error.expected = Variant::NIL;
return;
}
bool was_value_freed = false;
Object *value_object = p_args[0]->get_validated_object_with_check(was_value_freed);
if (was_value_freed) {
*r_ret = RTR("Value argument is a previously freed instance.");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::NIL;
return;
}
if (!value_object) {
*r_ret = false;
return;
}
GDScriptNativeClass *native_type = Object::cast_to<GDScriptNativeClass>(type_object);
if (native_type) {
*r_ret = ClassDB::is_parent_class(value_object->get_class_name(), native_type->get_name());
return;
}
Script *script_type = Object::cast_to<Script>(type_object);
if (script_type) {
bool result = false;
if (value_object->get_script_instance()) {
Script *script_ptr = value_object->get_script_instance()->get_script().ptr();
while (script_ptr) {
if (script_ptr == script_type) {
result = true;
break;
}
script_ptr = script_ptr->get_base_script().ptr();
}
}
*r_ret = result;
return;
}
*r_ret = RTR("Invalid type argument for is_instance_of(), should be a TYPE_* constant, a class or a script.");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
r_error.expected = Variant::NIL;
}
};
struct GDScriptUtilityFunctionInfo {
GDScriptUtilityFunctions::FunctionPtr function = nullptr;
MethodInfo info;
bool is_constant = false;
};
static OAHashMap<StringName, GDScriptUtilityFunctionInfo> utility_function_table;
static List<StringName> utility_function_name_table;
static void _register_function(const String &p_name, const MethodInfo &p_method_info, GDScriptUtilityFunctions::FunctionPtr p_function, bool p_is_const) {
StringName sname(p_name);
ERR_FAIL_COND(utility_function_table.has(sname));
GDScriptUtilityFunctionInfo function;
function.function = p_function;
function.info = p_method_info;
function.is_constant = p_is_const;
utility_function_table.insert(sname, function);
utility_function_name_table.push_back(sname);
}
#define REGISTER_FUNC(m_func, m_is_const, m_return_type, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = m_return_type; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_FUNC_NO_ARGS(m_func, m_is_const, m_return_type) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name); \
info.return_val.type = m_return_type; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_VARARG_FUNC(m_func, m_is_const, m_return_type) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name); \
info.return_val.type = m_return_type; \
info.flags |= METHOD_FLAG_VARARG; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_VARIANT_FUNC(m_func, m_is_const, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = Variant::NIL; \
info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_CLASS_FUNC(m_func, m_is_const, m_return_type, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = Variant::OBJECT; \
info.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE; \
info.return_val.class_name = m_return_type; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_FUNC_DEF(m_func, m_is_const, m_default, m_return_type, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = m_return_type; \
info.default_arguments.push_back(m_default); \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define ARG(m_name, m_type) \
PropertyInfo(m_type, m_name)
#define VARARG(m_name) \
PropertyInfo(Variant::NIL, m_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)
void GDScriptUtilityFunctions::register_functions() {
REGISTER_VARIANT_FUNC(convert, true, VARARG("what"), ARG("type", Variant::INT));
REGISTER_FUNC(type_exists, true, Variant::BOOL, ARG("type", Variant::STRING_NAME));
REGISTER_FUNC(_char, true, Variant::STRING, ARG("char", Variant::INT));
REGISTER_VARARG_FUNC(range, false, Variant::ARRAY);
REGISTER_CLASS_FUNC(load, false, "Resource", ARG("path", Variant::STRING));
REGISTER_FUNC(inst_to_dict, false, Variant::DICTIONARY, ARG("instance", Variant::OBJECT));
REGISTER_FUNC(dict_to_inst, false, Variant::OBJECT, ARG("dictionary", Variant::DICTIONARY));
REGISTER_FUNC_DEF(Color8, true, 255, Variant::COLOR, ARG("r8", Variant::INT), ARG("g8", Variant::INT), ARG("b8", Variant::INT), ARG("a8", Variant::INT));
REGISTER_VARARG_FUNC(print_debug, false, Variant::NIL);
REGISTER_FUNC_NO_ARGS(print_stack, false, Variant::NIL);
REGISTER_FUNC_NO_ARGS(get_stack, false, Variant::ARRAY);
REGISTER_FUNC(len, true, Variant::INT, VARARG("var"));
REGISTER_FUNC(is_instance_of, true, Variant::BOOL, VARARG("value"), VARARG("type"));
}
void GDScriptUtilityFunctions::unregister_functions() {
utility_function_name_table.clear();
utility_function_table.clear();
}
GDScriptUtilityFunctions::FunctionPtr GDScriptUtilityFunctions::get_function(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, nullptr);
return info->function;
}
bool GDScriptUtilityFunctions::has_function_return_value(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, false);
return info->info.return_val.type != Variant::NIL || bool(info->info.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT);
}
Variant::Type GDScriptUtilityFunctions::get_function_return_type(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, Variant::NIL);
return info->info.return_val.type;
}
StringName GDScriptUtilityFunctions::get_function_return_class(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, StringName());
return info->info.return_val.class_name;
}
Variant::Type GDScriptUtilityFunctions::get_function_argument_type(const StringName &p_function, int p_arg) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, Variant::NIL);
ERR_FAIL_COND_V(p_arg >= info->info.arguments.size(), Variant::NIL);
return info->info.arguments[p_arg].type;
}
int GDScriptUtilityFunctions::get_function_argument_count(const StringName &p_function, int p_arg) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, 0);
return info->info.arguments.size();
}
bool GDScriptUtilityFunctions::is_function_vararg(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, false);
return (bool)(info->info.flags & METHOD_FLAG_VARARG);
}
bool GDScriptUtilityFunctions::is_function_constant(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, false);
return info->is_constant;
}
bool GDScriptUtilityFunctions::function_exists(const StringName &p_function) {
return utility_function_table.has(p_function);
}
void GDScriptUtilityFunctions::get_function_list(List<StringName> *r_functions) {
for (const StringName &E : utility_function_name_table) {
r_functions->push_back(E);
}
}
MethodInfo GDScriptUtilityFunctions::get_function_info(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, MethodInfo());
return info->info;
}