5cecdfa8af
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
196 lines
6.3 KiB
C++
196 lines
6.3 KiB
C++
/*************************************************************************/
|
|
/* tabs.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef TABS_H
|
|
#define TABS_H
|
|
|
|
#include "scene/gui/control.h"
|
|
#include "scene/resources/text_line.h"
|
|
|
|
class Tabs : public Control {
|
|
GDCLASS(Tabs, Control);
|
|
|
|
public:
|
|
enum TabAlign {
|
|
ALIGN_LEFT,
|
|
ALIGN_CENTER,
|
|
ALIGN_RIGHT,
|
|
ALIGN_MAX
|
|
};
|
|
|
|
enum CloseButtonDisplayPolicy {
|
|
CLOSE_BUTTON_SHOW_NEVER,
|
|
CLOSE_BUTTON_SHOW_ACTIVE_ONLY,
|
|
CLOSE_BUTTON_SHOW_ALWAYS,
|
|
CLOSE_BUTTON_MAX
|
|
};
|
|
|
|
private:
|
|
struct Tab {
|
|
String text;
|
|
String xl_text;
|
|
|
|
Dictionary opentype_features;
|
|
String language;
|
|
Control::TextDirection text_direction = Control::TEXT_DIRECTION_INHERITED;
|
|
|
|
Ref<TextLine> text_buf;
|
|
Ref<Texture2D> icon;
|
|
int ofs_cache = 0;
|
|
bool disabled = false;
|
|
int size_cache = 0;
|
|
int size_text = 0;
|
|
int x_cache = 0;
|
|
int x_size_cache = 0;
|
|
|
|
Ref<Texture2D> right_button;
|
|
Rect2 rb_rect;
|
|
Rect2 cb_rect;
|
|
};
|
|
|
|
int offset = 0;
|
|
int max_drawn_tab = 0;
|
|
int highlight_arrow = -1;
|
|
bool buttons_visible = false;
|
|
bool missing_right = false;
|
|
Vector<Tab> tabs;
|
|
int current = 0;
|
|
int previous = 0;
|
|
int _get_top_margin() const;
|
|
TabAlign tab_align = ALIGN_CENTER;
|
|
bool clip_tabs = true;
|
|
int rb_hover = -1;
|
|
bool rb_pressing = false;
|
|
|
|
bool select_with_rmb = false;
|
|
|
|
int cb_hover = -1;
|
|
bool cb_pressing = false;
|
|
CloseButtonDisplayPolicy cb_displaypolicy = CLOSE_BUTTON_SHOW_NEVER;
|
|
|
|
int hover = -1; // Hovered tab.
|
|
int min_width = 0;
|
|
bool scrolling_enabled = true;
|
|
bool drag_to_rearrange_enabled = false;
|
|
int tabs_rearrange_group = -1;
|
|
|
|
int get_tab_width(int p_idx) const;
|
|
void _ensure_no_over_offset();
|
|
|
|
void _update_hover();
|
|
void _update_cache();
|
|
|
|
void _on_mouse_exited();
|
|
|
|
void _shape(int p_tab);
|
|
|
|
protected:
|
|
virtual void gui_input(const Ref<InputEvent> &p_event) override;
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
Variant get_drag_data(const Point2 &p_point) override;
|
|
bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
|
|
void drop_data(const Point2 &p_point, const Variant &p_data) override;
|
|
int get_tab_idx_at_point(const Point2 &p_point) const;
|
|
|
|
public:
|
|
void add_tab(const String &p_str = "", const Ref<Texture2D> &p_icon = Ref<Texture2D>());
|
|
|
|
void set_tab_title(int p_tab, const String &p_title);
|
|
String get_tab_title(int p_tab) const;
|
|
|
|
void set_tab_text_direction(int p_tab, TextDirection p_text_direction);
|
|
TextDirection get_tab_text_direction(int p_tab) const;
|
|
|
|
void set_tab_opentype_feature(int p_tab, const String &p_name, int p_value);
|
|
int get_tab_opentype_feature(int p_tab, const String &p_name) const;
|
|
void clear_tab_opentype_features(int p_tab);
|
|
|
|
void set_tab_language(int p_tab, const String &p_language);
|
|
String get_tab_language(int p_tab) const;
|
|
|
|
void set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon);
|
|
Ref<Texture2D> get_tab_icon(int p_tab) const;
|
|
|
|
void set_tab_disabled(int p_tab, bool p_disabled);
|
|
bool get_tab_disabled(int p_tab) const;
|
|
|
|
void set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_button);
|
|
Ref<Texture2D> get_tab_right_button(int p_tab) const;
|
|
|
|
void set_tab_align(TabAlign p_align);
|
|
TabAlign get_tab_align() const;
|
|
|
|
void set_clip_tabs(bool p_clip_tabs);
|
|
bool get_clip_tabs() const;
|
|
|
|
void move_tab(int from, int to);
|
|
|
|
void set_tab_close_display_policy(CloseButtonDisplayPolicy p_policy);
|
|
CloseButtonDisplayPolicy get_tab_close_display_policy() const;
|
|
|
|
int get_tab_count() const;
|
|
void set_current_tab(int p_current);
|
|
int get_current_tab() const;
|
|
int get_previous_tab() const;
|
|
int get_hovered_tab() const;
|
|
|
|
int get_tab_offset() const;
|
|
bool get_offset_buttons_visible() const;
|
|
|
|
void remove_tab(int p_idx);
|
|
|
|
void clear_tabs();
|
|
|
|
void set_scrolling_enabled(bool p_enabled);
|
|
bool get_scrolling_enabled() const;
|
|
|
|
void set_drag_to_rearrange_enabled(bool p_enabled);
|
|
bool get_drag_to_rearrange_enabled() const;
|
|
void set_tabs_rearrange_group(int p_group_id);
|
|
int get_tabs_rearrange_group() const;
|
|
|
|
void set_select_with_rmb(bool p_enabled);
|
|
bool get_select_with_rmb() const;
|
|
|
|
void ensure_tab_visible(int p_idx);
|
|
void set_min_width(int p_width);
|
|
|
|
Rect2 get_tab_rect(int p_tab) const;
|
|
Size2 get_minimum_size() const override;
|
|
|
|
Tabs();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(Tabs::TabAlign);
|
|
VARIANT_ENUM_CAST(Tabs::CloseButtonDisplayPolicy);
|
|
|
|
#endif // TABS_H
|