..
shaders
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_array.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_asserts.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_canvas_base_gles3.cpp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_canvas_base_gles3.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_canvas_batcher.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_canvas_gles3.cpp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_canvas_gles3.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_gles3.cpp
[HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.
2021-11-19 16:59:27 +01:00
rasterizer_gles3.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_platforms.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_scene_gles3.cpp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_scene_gles3.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_storage_common.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
rasterizer_storage_gles3.cpp
Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
rasterizer_storage_gles3.h
Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
SCsub
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
shader_compiler_gles3.cpp
Allow passing non-variable constant to const function param in shaders
2021-11-19 12:14:13 +03:00
shader_compiler_gles3.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
shader_gles3.cpp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
shader_gles3.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
texture_loader_gles3.cpp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
texture_loader_gles3.h
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00