d9a291f641
Took the opportunity to undo the Godot changed made to the opus source. The opus module should eventually be built in its own environment to avoid polluting others with too many include dirs and defines. TODO: Fix the platform/ stuff for opus.
51 lines
2.3 KiB
C++
51 lines
2.3 KiB
C++
/********************************************************************
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* *
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* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
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* *
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* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 *
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* by the Xiph.Org Foundation http://www.xiph.org/ *
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* *
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********************************************************************
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function: 11kHz settings
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last mod: $Id: psych_11.h 16227 2009-07-08 06:58:46Z xiphmont $
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********************************************************************/
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static const double _psy_lowpass_11[3]={4.5,5.5,30.,};
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static const att3 _psy_tone_masteratt_11[3]={
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{{ 30, 25, 12}, 0, 0}, /* 0 */
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{{ 30, 25, 12}, 0, 0}, /* 0 */
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{{ 20, 0, -14}, 0, 0}, /* 0 */
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};
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static const vp_adjblock _vp_tonemask_adj_11[3]={
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/* adjust for mode zero */
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/* 63 125 250 500 1 2 4 8 16 */
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{{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0,10, 2, 0,99,99,99}}, /* 0 */
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{{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0, 5, 0, 0,99,99,99}}, /* 1 */
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{{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0, 0, 0, 0,99,99,99}}, /* 2 */
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};
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static const noise3 _psy_noisebias_11[3]={
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/* 63 125 250 500 1k 2k 4k 8k 16k*/
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{{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 10, 10, 12, 12, 12, 99, 99, 99},
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{-15,-15,-15,-15,-10,-10, -5, 0, 0, 4, 4, 5, 5, 10, 99, 99, 99},
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{-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
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{{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 10, 10, 12, 12, 12, 99, 99, 99},
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{-15,-15,-15,-15,-10,-10, -5, -5, -5, 0, 0, 0, 0, 0, 99, 99, 99},
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{-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
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{{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 99, 99, 99},
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{-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10, 99, 99, 99},
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{-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24, 99, 99, 99}}},
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};
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static const double _noise_thresh_11[3]={ .3,.5,.5 };
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