b9d008de3d
We had a slightly older version of it for UWP, as the wincrypt API isn't allowed there. We removed this with UWP in #81416, but since this was enabled inconditionally before, this actually changed behavior for Windows compared to Godot 4.1 and earlier. This change is also needed to properly supported Windows Store. |
||
---|---|---|
.. | ||
include | ||
library | ||
patches | ||
LICENSE |