virtualx-engine/drivers/gles3/storage
Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.

Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.

Also fixed manually a handful of other missing initializations / moved
some from constructors.
2022-05-02 16:28:25 +02:00
..
config.cpp Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures 2022-04-26 11:48:39 -07:00
config.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
light_storage.cpp Move light, reflection probe and lightmap into LightStorage 2022-04-17 13:13:18 +10:00
light_storage.h Move light, reflection probe and lightmap into LightStorage 2022-04-17 13:13:18 +10:00
material_storage.cpp Add hint_color support for vec3 in shaders 2022-05-01 09:47:35 +03:00
material_storage.h Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures 2022-04-26 11:48:39 -07:00
mesh_storage.cpp Add MeshStorage to GLES3 2022-04-28 11:22:20 -07:00
mesh_storage.h Add MeshStorage to GLES3 2022-04-28 11:22:20 -07:00
particles_storage.cpp Moved particles into ParticlesStorage 2022-04-17 13:13:22 +10:00
particles_storage.h Moved particles into ParticlesStorage 2022-04-17 13:13:22 +10:00
SCsub
texture_storage.cpp Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures 2022-04-26 11:48:39 -07:00
texture_storage.h Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures 2022-04-26 11:48:39 -07:00