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animation_blend_space_1d.cpp
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Use doubles for time in animation code
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2021-08-09 14:04:25 -05:00 |
animation_blend_space_1d.h
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Use doubles for time in animation code
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2021-08-09 14:04:25 -05:00 |
animation_blend_space_2d.cpp
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Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
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2021-10-11 19:27:50 -03:00 |
animation_blend_space_2d.h
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Use doubles for time in animation code
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2021-08-09 14:04:25 -05:00 |
animation_blend_tree.cpp
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Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
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2021-10-11 19:27:50 -03:00 |
animation_blend_tree.h
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Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
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2021-10-11 19:27:50 -03:00 |
animation_node_state_machine.cpp
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Merge pull request #44964 from Dragoncraft89/animation_tree_bug
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2021-10-03 12:43:03 +02:00 |
animation_node_state_machine.h
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Use doubles for time in animation code
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2021-08-09 14:04:25 -05:00 |
animation_player.cpp
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Refactored Node3D rotation modes
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2021-10-25 14:34:00 -03:00 |
animation_player.h
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Remove unimplemented methods
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2021-10-21 18:44:25 +01:00 |
animation_tree.cpp
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Implement Animation Blend Shape Tracks
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2021-10-16 08:36:05 -03:00 |
animation_tree.h
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Remove unimplemented methods
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2021-10-21 18:44:25 +01:00 |
easing_equations.h
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Refactor and move easing equations
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2021-09-24 13:47:13 +02:00 |
root_motion_view.cpp
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Deprecate ImmediateGeometry
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2021-06-30 14:14:41 -03:00 |
root_motion_view.h
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Some work on double support
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2021-08-09 17:43:48 -05:00 |
SCsub
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Refactor and move easing equations
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2021-09-24 13:47:13 +02:00 |
tween.cpp
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Merge pull request #54391 from DavidSichma/doc_interpolate_value
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2021-11-01 22:38:42 +01:00 |
tween.h
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Improvements to Tweens' Variant types
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2021-09-16 02:08:26 +02:00 |