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GodotSharp
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[mono] implement generics GetNodesInGroup
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2020-06-19 08:49:24 +02:00 |
arguments_vector.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
base_object_glue.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
base_object_glue.h
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
collections_glue.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
collections_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
gd_glue.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
gd_glue.h
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
glue_header.h
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[mono] implement generics GetNodesInGroup
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2020-06-19 08:49:24 +02:00 |
nodepath_glue.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
nodepath_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rid_glue.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rid_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
scene_tree_glue.cpp
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[mono] implement generics GetNodesInGroup
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2020-06-19 08:49:24 +02:00 |
scene_tree_glue.h
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[mono] implement generics GetNodesInGroup
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2020-06-19 08:49:24 +02:00 |
string_glue.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
string_glue.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
string_name_glue.cpp
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
string_name_glue.h
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |