virtualx-engine/tools/editor/plugins
Juan Linietsky 2af2a84a03 Misc Fixes
==========

-NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk)
-WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store
-Feaures in the new tutorials are all present in the sourcecode
-This (hopefully) should get rid of the animation list order getting corrupted
-Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing?
-In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource
-Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
2014-06-27 23:21:45 -03:00
..
animation_data_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_data_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_player_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
baked_light_baker.cpp FineTune HDR and Other Stuff 2014-06-17 11:58:35 -03:00
baked_light_baker.h Light Baker! 2014-06-11 10:41:03 -03:00
baked_light_editor_plugin.cpp FineTune HDR and Other Stuff 2014-06-17 11:58:35 -03:00
baked_light_editor_plugin.h Light Baker! 2014-06-11 10:41:03 -03:00
camera_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
camera_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_item_editor_plugin.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
canvas_item_editor_plugin.h Add pan mode in 2d editor 2014-05-21 09:47:47 +08:00
collision_polygon_editor_plugin.cpp heck 2014-04-19 16:46:52 -03:00
collision_polygon_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
control_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
control_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
item_list_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
item_list_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_2d_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_2d_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
path_2d_editor_plugin.cpp Move point in Path2D edtitor now respect snap configure; Press Alt when 2014-04-03 16:36:01 +08:00
path_2d_editor_plugin.h Move point in Path2D edtitor now respect snap configure; Press Alt when 2014-04-03 16:36:01 +08:00
path_editor_plugin.cpp Make secondary handle 50% transparent in Path editor to distinguish from 2014-04-03 18:41:43 +08:00
path_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_preloader_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_preloader_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_editor_plugin.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
sample_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library_editor_plugin.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
sample_library_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_player_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_editor_plugin.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
script_editor_plugin.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_editor_plugin.cpp Misc Fixes 2014-06-27 23:21:45 -03:00
shader_editor_plugin.h Misc Fixes 2014-06-27 23:21:45 -03:00
shader_graph_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_editor_plugin.cpp Add align with view in 3d editor viewport (useful for aligning camera with 2014-06-13 15:59:02 +08:00
spatial_editor_plugin.h Add align with view in 3d editor viewport (useful for aligning camera with 2014-06-13 15:59:02 +08:00
sprite_frames_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sprite_frames_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
theme_editor_plugin.cpp -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
theme_editor_plugin.h -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
tile_map_editor_plugin.cpp heck 2014-04-19 16:46:52 -03:00
tile_map_editor_plugin.h heck 2014-04-19 16:46:52 -03:00
tile_set_editor_plugin.cpp heck 2014-04-19 16:46:52 -03:00
tile_set_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00