36 lines
1.6 KiB
XML
36 lines
1.6 KiB
XML
<Project>
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<!-- Generate C# file with the version of all the nupkgs bundled with Godot -->
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<Target Name="SetPropertiesForGenerateGodotNupkgsVersions">
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<PropertyGroup>
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<GeneratedGodotNupkgsVersionsFile>$(IntermediateOutputPath)GodotNupkgsVersions.g.cs</GeneratedGodotNupkgsVersionsFile>
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</PropertyGroup>
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</Target>
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<Target Name="GenerateGodotNupkgsVersionsFile"
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DependsOnTargets="_GenerateGodotNupkgsVersionsFile"
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BeforeTargets="PrepareForBuild;CompileDesignTime;BeforeCompile;CoreCompile">
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<ItemGroup>
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<Compile Include="$(GeneratedGodotNupkgsVersionsFile)" />
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<FileWrites Include="$(GeneratedGodotNupkgsVersionsFile)" />
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</ItemGroup>
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</Target>
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<Target Name="_GenerateGodotNupkgsVersionsFile"
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DependsOnTargets="SetPropertiesForGenerateGodotNupkgsVersions"
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Inputs="$(MSBuildProjectFile);$(MSBuildThisFileDirectory);$(MSBuildProjectFile)\..\..\..\SdkPackageVersions.props"
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Outputs="$(GeneratedGodotNupkgsVersionsFile)">
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<PropertyGroup>
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<GenerateGodotNupkgsVersionsCode><![CDATA[
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namespace $(RootNamespace) {
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public class GeneratedGodotNupkgsVersions {
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public const string GodotNETSdk = "$(PackageVersion_Godot_NET_Sdk)"%3b
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public const string GodotSourceGenerators = "$(PackageVersion_Godot_SourceGenerators)"%3b
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}
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}
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]]></GenerateGodotNupkgsVersionsCode>
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</PropertyGroup>
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<WriteLinesToFile Lines="$(GenerateGodotNupkgsVersionsCode)"
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File="$(GeneratedGodotNupkgsVersionsFile)"
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Overwrite="True" WriteOnlyWhenDifferent="True" />
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</Target>
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</Project>
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