virtualx-engine/servers/rendering/renderer_rd/forward_mobile
Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot
Improve GI renderer and add VRS support
Implement render device has_feature and move subgroup settings to limit_get
2022-07-17 15:42:24 +10:00
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render_forward_mobile.cpp Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
render_forward_mobile.h Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
scene_shader_forward_mobile.cpp Split dependency logic 2022-06-28 00:10:29 +10:00
scene_shader_forward_mobile.h Split dependency logic 2022-06-28 00:10:29 +10:00
SCsub Create mobile renderer 2021-05-03 21:54:11 +10:00