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animation_blend_space_1d.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
animation_blend_space_1d.h
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refactor sync in AnimationTree
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2022-07-16 21:45:32 +09:00 |
animation_blend_space_2d.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
animation_blend_space_2d.h
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refactor sync in AnimationTree
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2022-07-16 21:45:32 +09:00 |
animation_blend_tree.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
animation_blend_tree.h
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refactor sync in AnimationTree
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2022-07-16 21:45:32 +09:00 |
animation_node_state_machine.cpp
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Fix AnimationNodeStateMachine::rename_node
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2022-07-31 18:47:19 -03:00 |
animation_node_state_machine.h
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Fix AnimationNodeStateMachine::rename_node
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2022-07-31 18:47:19 -03:00 |
animation_player.cpp
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Clean up mesh include code and comments
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2022-08-20 13:24:40 -05:00 |
animation_player.h
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Add a Movie Quit On Finish property to AnimationPlayer
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2022-07-27 18:50:28 +02:00 |
animation_tree.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
animation_tree.h
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add position track normalization & post process key value for retarget
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2022-07-26 18:48:08 +09:00 |
easing_equations.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
root_motion_view.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
root_motion_view.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
SCsub
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Refactor and move easing equations
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2021-09-24 13:47:13 +02:00 |
tween.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
tween.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |