virtualx-engine/tests
Yaohua Xiong 91e9ad92f5 Refactor baking code for Curve2D
The main change is to caculate tangent directly from bezier curve, without going
through discretized polyline, avoiding pitfalls of discretization. A similar refacor
had been applied to Curve3D.

The test cases for Curve2D is updated, comparing floating point with is_equal_approxmiate()
instead of `==`, in order to avoid float precision problem.
2022-12-05 21:22:05 +08:00
..
core Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
data
python_build Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
scene Refactor baking code for Curve2D 2022-12-05 21:22:05 +08:00
servers Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
create_test.py
SCsub
test_macros.cpp
test_macros.h
test_main.cpp Remove duplicate project settings definitions 2022-11-08 01:29:39 +01:00
test_main.h
test_tools.h
test_utils.cpp
test_utils.h
test_validate_testing.h Replace Quaternion Euler constructor with from_euler method 2022-11-01 09:28:12 -05:00