virtualx-engine/tools
Juan Linietsky ec49f41e19 Even more work on visual script editor:
-Added constructor nodes, specialized and conversion ones.
-Cleaned up how unconnected input default values are shown and edited (much cleaner)
-Dragging scene nodes into graph makes a call dialog appear by deault
-Dragging properties into graph is set by default, not get
-fixed dragging internal functions into graph
2016-08-26 17:38:25 -03:00
..
addheader Remove last NACL references 2016-04-25 19:08:22 +02:00
bmfhdr Remove trailing spaces 2016-04-02 20:26:12 +02:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
certs -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
collada Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
doc Merge pull request #6269 from neikeq/pr-doc-null 2016-08-26 19:48:42 +02:00
docdump remove trailing whitespace 2016-03-09 00:00:52 +01:00
docker Experimental Docker image for godot 2016-02-17 10:12:40 +03:30
editor Even more work on visual script editor: 2016-08-26 17:38:25 -03:00
editor_fonts Fonts: add missing license information 2016-07-16 11:53:57 +02:00
glwrapper Remove trailing spaces 2016-04-02 20:26:12 +02:00
Godot.app/Contents Bump version to 2.2-alpha 2016-08-03 17:59:01 +02:00
html_fs Remove trailing spaces 2016-04-02 20:26:12 +02:00
ios_xcode_template Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
osx_template.app/Contents Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
pck Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts Some new icons for visual script and graphs 2016-08-08 17:23:31 -05:00
steam deleted files added accidentally 2016-02-28 20:39:29 -03:00
translations i18n: Merge PO files with current template 2016-08-10 21:17:15 +02:00
memsort.py Remove trailing spaces 2016-04-02 20:26:12 +02:00
SCsub Sort l18n while building 2016-06-01 15:56:19 +02:00