virtualx-engine/servers/physics_server.cpp
Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!

(cherry picked from commit c7bc44d5ad)
2017-01-12 19:15:30 +01:00

762 lines
33 KiB
C++

/*************************************************************************/
/* physics_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "physics_server.h"
#include "print_string.h"
PhysicsServer * PhysicsServer::singleton=NULL;
void PhysicsDirectBodyState::integrate_forces() {
real_t step = get_step();
Vector3 lv = get_linear_velocity();
lv+=get_total_gravity() * step;
Vector3 av = get_angular_velocity();
float linear_damp = 1.0 - step * get_total_linear_damp();
if (linear_damp<0) // reached zero in the given time
linear_damp=0;
float angular_damp = 1.0 - step * get_total_angular_damp();
if (angular_damp<0) // reached zero in the given time
angular_damp=0;
lv*=linear_damp;
av*=angular_damp;
set_linear_velocity(lv);
set_angular_velocity(av);
}
Object* PhysicsDirectBodyState::get_contact_collider_object(int p_contact_idx) const {
ObjectID objid = get_contact_collider_id(p_contact_idx);
Object *obj = ObjectDB::get_instance( objid );
return obj;
}
PhysicsServer * PhysicsServer::get_singleton() {
return singleton;
}
void PhysicsDirectBodyState::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_total_gravity"),&PhysicsDirectBodyState::get_total_gravity);
ObjectTypeDB::bind_method(_MD("get_total_linear_damp"),&PhysicsDirectBodyState::get_total_linear_damp);
ObjectTypeDB::bind_method(_MD("get_total_angular_damp"),&PhysicsDirectBodyState::get_total_angular_damp);
ObjectTypeDB::bind_method(_MD("get_inverse_mass"),&PhysicsDirectBodyState::get_inverse_mass);
ObjectTypeDB::bind_method(_MD("get_inverse_inertia"),&PhysicsDirectBodyState::get_inverse_inertia);
ObjectTypeDB::bind_method(_MD("set_linear_velocity","velocity"),&PhysicsDirectBodyState::set_linear_velocity);
ObjectTypeDB::bind_method(_MD("get_linear_velocity"),&PhysicsDirectBodyState::get_linear_velocity);
ObjectTypeDB::bind_method(_MD("set_angular_velocity","velocity"),&PhysicsDirectBodyState::set_angular_velocity);
ObjectTypeDB::bind_method(_MD("get_angular_velocity"),&PhysicsDirectBodyState::get_angular_velocity);
ObjectTypeDB::bind_method(_MD("set_transform","transform"),&PhysicsDirectBodyState::set_transform);
ObjectTypeDB::bind_method(_MD("get_transform"),&PhysicsDirectBodyState::get_transform);
ObjectTypeDB::bind_method(_MD("add_force","force","pos"),&PhysicsDirectBodyState::add_force);
ObjectTypeDB::bind_method(_MD("apply_impulse","pos","j"),&PhysicsDirectBodyState::apply_impulse);
ObjectTypeDB::bind_method(_MD("set_sleep_state","enabled"),&PhysicsDirectBodyState::set_sleep_state);
ObjectTypeDB::bind_method(_MD("is_sleeping"),&PhysicsDirectBodyState::is_sleeping);
ObjectTypeDB::bind_method(_MD("get_contact_count"),&PhysicsDirectBodyState::get_contact_count);
ObjectTypeDB::bind_method(_MD("get_contact_local_pos","contact_idx"),&PhysicsDirectBodyState::get_contact_local_pos);
ObjectTypeDB::bind_method(_MD("get_contact_local_normal","contact_idx"),&PhysicsDirectBodyState::get_contact_local_normal);
ObjectTypeDB::bind_method(_MD("get_contact_local_shape","contact_idx"),&PhysicsDirectBodyState::get_contact_local_shape);
ObjectTypeDB::bind_method(_MD("get_contact_collider","contact_idx"),&PhysicsDirectBodyState::get_contact_collider);
ObjectTypeDB::bind_method(_MD("get_contact_collider_pos","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_pos);
ObjectTypeDB::bind_method(_MD("get_contact_collider_id","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_id);
ObjectTypeDB::bind_method(_MD("get_contact_collider_object","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_object);
ObjectTypeDB::bind_method(_MD("get_contact_collider_shape","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_shape);
ObjectTypeDB::bind_method(_MD("get_contact_collider_velocity_at_pos","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_velocity_at_pos);
ObjectTypeDB::bind_method(_MD("get_step"),&PhysicsDirectBodyState::get_step);
ObjectTypeDB::bind_method(_MD("integrate_forces"),&PhysicsDirectBodyState::integrate_forces);
ObjectTypeDB::bind_method(_MD("get_space_state:PhysicsDirectSpaceState"),&PhysicsDirectBodyState::get_space_state);
}
PhysicsDirectBodyState::PhysicsDirectBodyState() {}
///////////////////////////////////////////////////////
void PhysicsShapeQueryParameters::set_shape(const RES &p_shape) {
ERR_FAIL_COND(p_shape.is_null());
shape=p_shape->get_rid();
}
void PhysicsShapeQueryParameters::set_shape_rid(const RID& p_shape) {
shape=p_shape;
}
RID PhysicsShapeQueryParameters::get_shape_rid() const {
return shape;
}
void PhysicsShapeQueryParameters::set_transform(const Transform& p_transform){
transform=p_transform;
}
Transform PhysicsShapeQueryParameters::get_transform() const{
return transform;
}
void PhysicsShapeQueryParameters::set_margin(float p_margin){
margin=p_margin;
}
float PhysicsShapeQueryParameters::get_margin() const{
return margin;
}
void PhysicsShapeQueryParameters::set_layer_mask(int p_layer_mask){
layer_mask=p_layer_mask;
}
int PhysicsShapeQueryParameters::get_layer_mask() const{
return layer_mask;
}
void PhysicsShapeQueryParameters::set_object_type_mask(int p_object_type_mask){
object_type_mask=p_object_type_mask;
}
int PhysicsShapeQueryParameters::get_object_type_mask() const{
return object_type_mask;
}
void PhysicsShapeQueryParameters::set_exclude(const Vector<RID>& p_exclude) {
exclude.clear();;
for(int i=0;i<p_exclude.size();i++)
exclude.insert(p_exclude[i]);
}
Vector<RID> PhysicsShapeQueryParameters::get_exclude() const{
Vector<RID> ret;
ret.resize(exclude.size());
int idx=0;
for(Set<RID>::Element *E=exclude.front();E;E=E->next()) {
ret[idx]=E->get();
}
return ret;
}
void PhysicsShapeQueryParameters::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_shape","shape:Shape"),&PhysicsShapeQueryParameters::set_shape);
ObjectTypeDB::bind_method(_MD("set_shape_rid","shape"),&PhysicsShapeQueryParameters::set_shape_rid);
ObjectTypeDB::bind_method(_MD("get_shape_rid"),&PhysicsShapeQueryParameters::get_shape_rid);
ObjectTypeDB::bind_method(_MD("set_transform","transform"),&PhysicsShapeQueryParameters::set_transform);
ObjectTypeDB::bind_method(_MD("get_transform"),&PhysicsShapeQueryParameters::get_transform);
ObjectTypeDB::bind_method(_MD("set_margin","margin"),&PhysicsShapeQueryParameters::set_margin);
ObjectTypeDB::bind_method(_MD("get_margin"),&PhysicsShapeQueryParameters::get_margin);
ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&PhysicsShapeQueryParameters::set_layer_mask);
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&PhysicsShapeQueryParameters::get_layer_mask);
ObjectTypeDB::bind_method(_MD("set_object_type_mask","object_type_mask"),&PhysicsShapeQueryParameters::set_object_type_mask);
ObjectTypeDB::bind_method(_MD("get_object_type_mask"),&PhysicsShapeQueryParameters::get_object_type_mask);
ObjectTypeDB::bind_method(_MD("set_exclude","exclude"),&PhysicsShapeQueryParameters::set_exclude);
ObjectTypeDB::bind_method(_MD("get_exclude"),&PhysicsShapeQueryParameters::get_exclude);
}
PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() {
margin=0;
layer_mask=0x7FFFFFFF;
object_type_mask=PhysicsDirectSpaceState::TYPE_MASK_COLLISION;
}
/////////////////////////////////////
/*
Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max,const Vector<RID>& p_exclude,uint32_t p_collision_mask) {
ERR_FAIL_INDEX_V(p_result_max,4096,Variant());
if (p_result_max<=0)
return Variant();
Set<RID> exclude;
for(int i=0;i<p_exclude.size();i++)
exclude.insert(p_exclude[i]);
ShapeResult *res=(ShapeResult*)alloca(p_result_max*sizeof(ShapeResult));
int rc = intersect_shape(p_shape,p_xform,0,res,p_result_max,exclude);
if (rc==0)
return Variant();
Ref<PhysicsShapeQueryResult> result = memnew( PhysicsShapeQueryResult );
result->result.resize(rc);
for(int i=0;i<rc;i++)
result->result[i]=res[i];
return result;
}
*/
Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3& p_from, const Vector3& p_to,const Vector<RID>& p_exclude,uint32_t p_layers,uint32_t p_object_type_mask) {
RayResult inters;
Set<RID> exclude;
for(int i=0;i<p_exclude.size();i++)
exclude.insert(p_exclude[i]);
bool res = intersect_ray(p_from,p_to,inters,exclude,p_layers,p_object_type_mask);
if (!res)
return Dictionary(true);
Dictionary d(true);
d["position"]=inters.position;
d["normal"]=inters.normal;
d["collider_id"]=inters.collider_id;
d["collider"]=inters.collider;
d["shape"]=inters.shape;
d["rid"]=inters.rid;
return d;
}
Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &psq, int p_max_results) {
Vector<ShapeResult> sr;
sr.resize(p_max_results);
int rc = intersect_shape(psq->shape,psq->transform,psq->margin,sr.ptr(),sr.size(),psq->exclude,psq->layer_mask,psq->object_type_mask);
Array ret;
ret.resize(rc);
for(int i=0;i<rc;i++) {
Dictionary d;
d["rid"]=sr[i].rid;
d["collider_id"]=sr[i].collider_id;
d["collider"]=sr[i].collider;
d["shape"]=sr[i].shape;
ret[i]=d;
}
return ret;
}
Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &psq,const Vector3& p_motion){
float closest_safe,closest_unsafe;
bool res = cast_motion(psq->shape,psq->transform,p_motion,psq->margin,closest_safe,closest_unsafe,psq->exclude,psq->layer_mask,psq->object_type_mask);
if (!res)
return Array();
Array ret(true);
ret.resize(2);
ret[0]=closest_safe;
ret[1]=closest_unsafe;
return ret;
}
Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &psq, int p_max_results){
Vector<Vector3> ret;
ret.resize(p_max_results*2);
int rc=0;
bool res = collide_shape(psq->shape,psq->transform,psq->margin,ret.ptr(),p_max_results,rc,psq->exclude,psq->layer_mask,psq->object_type_mask);
if (!res)
return Array();
Array r;
r.resize(rc*2);
for(int i=0;i<rc*2;i++)
r[i]=ret[i];
return r;
}
Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &psq){
ShapeRestInfo sri;
bool res = rest_info(psq->shape,psq->transform,psq->margin,&sri,psq->exclude,psq->layer_mask,psq->object_type_mask);
Dictionary r(true);
if (!res)
return r;
r["point"]=sri.point;
r["normal"]=sri.normal;
r["rid"]=sri.rid;
r["collider_id"]=sri.collider_id;
r["shape"]=sri.shape;
r["linear_velocity"]=sri.linear_velocity;
return r;
}
PhysicsDirectSpaceState::PhysicsDirectSpaceState() {
}
void PhysicsDirectSpaceState::_bind_methods() {
// ObjectTypeDB::bind_method(_MD("intersect_ray","from","to","exclude","umask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0));
// ObjectTypeDB::bind_method(_MD("intersect_shape:PhysicsShapeQueryResult","shape","xform","result_max","exclude","umask"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0));
ObjectTypeDB::bind_method(_MD("intersect_ray:Dictionary","from","to","exclude","layer_mask","type_mask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION));
ObjectTypeDB::bind_method(_MD("intersect_shape","shape:PhysicsShapeQueryParameters","max_results"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(32));
ObjectTypeDB::bind_method(_MD("cast_motion","shape:PhysicsShapeQueryParameters","motion"),&PhysicsDirectSpaceState::_cast_motion);
ObjectTypeDB::bind_method(_MD("collide_shape","shape:PhysicsShapeQueryParameters","max_results"),&PhysicsDirectSpaceState::_collide_shape,DEFVAL(32));
ObjectTypeDB::bind_method(_MD("get_rest_info","shape:PhysicsShapeQueryParameters"),&PhysicsDirectSpaceState::_get_rest_info);
BIND_CONSTANT( TYPE_MASK_STATIC_BODY );
BIND_CONSTANT( TYPE_MASK_KINEMATIC_BODY );
BIND_CONSTANT( TYPE_MASK_RIGID_BODY );
BIND_CONSTANT( TYPE_MASK_CHARACTER_BODY );
BIND_CONSTANT( TYPE_MASK_AREA );
BIND_CONSTANT( TYPE_MASK_COLLISION );
}
int PhysicsShapeQueryResult::get_result_count() const {
return result.size();
}
RID PhysicsShapeQueryResult::get_result_rid(int p_idx) const {
return result[p_idx].rid;
}
ObjectID PhysicsShapeQueryResult::get_result_object_id(int p_idx) const {
return result[p_idx].collider_id;
}
Object* PhysicsShapeQueryResult::get_result_object(int p_idx) const {
return result[p_idx].collider;
}
int PhysicsShapeQueryResult::get_result_object_shape(int p_idx) const {
return result[p_idx].shape;
}
PhysicsShapeQueryResult::PhysicsShapeQueryResult() {
}
void PhysicsShapeQueryResult::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_result_count"),&PhysicsShapeQueryResult::get_result_count);
ObjectTypeDB::bind_method(_MD("get_result_rid","idx"),&PhysicsShapeQueryResult::get_result_rid);
ObjectTypeDB::bind_method(_MD("get_result_object_id","idx"),&PhysicsShapeQueryResult::get_result_object_id);
ObjectTypeDB::bind_method(_MD("get_result_object","idx"),&PhysicsShapeQueryResult::get_result_object);
ObjectTypeDB::bind_method(_MD("get_result_object_shape","idx"),&PhysicsShapeQueryResult::get_result_object_shape);
}
///////////////////////////////////////
void PhysicsServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("shape_create","type"),&PhysicsServer::shape_create);
ObjectTypeDB::bind_method(_MD("shape_set_data","shape","data"),&PhysicsServer::shape_set_data);
ObjectTypeDB::bind_method(_MD("shape_get_type","shape"),&PhysicsServer::shape_get_type);
ObjectTypeDB::bind_method(_MD("shape_get_data","shape"),&PhysicsServer::shape_get_data);
ObjectTypeDB::bind_method(_MD("space_create"),&PhysicsServer::space_create);
ObjectTypeDB::bind_method(_MD("space_set_active","space","active"),&PhysicsServer::space_set_active);
ObjectTypeDB::bind_method(_MD("space_is_active","space"),&PhysicsServer::space_is_active);
ObjectTypeDB::bind_method(_MD("space_set_param","space","param","value"),&PhysicsServer::space_set_param);
ObjectTypeDB::bind_method(_MD("space_get_param","space","param"),&PhysicsServer::space_get_param);
ObjectTypeDB::bind_method(_MD("space_get_direct_state:PhysicsDirectSpaceState","space"),&PhysicsServer::space_get_direct_state);
ObjectTypeDB::bind_method(_MD("area_create"),&PhysicsServer::area_create);
ObjectTypeDB::bind_method(_MD("area_set_space","area","space"),&PhysicsServer::area_set_space);
ObjectTypeDB::bind_method(_MD("area_get_space","area"),&PhysicsServer::area_get_space);
ObjectTypeDB::bind_method(_MD("area_set_space_override_mode","area","mode"),&PhysicsServer::area_set_space_override_mode);
ObjectTypeDB::bind_method(_MD("area_get_space_override_mode","area"),&PhysicsServer::area_get_space_override_mode);
ObjectTypeDB::bind_method(_MD("area_add_shape","area","shape","transform"),&PhysicsServer::area_add_shape,DEFVAL(Transform()));
ObjectTypeDB::bind_method(_MD("area_set_shape","area","shape_idx","shape"),&PhysicsServer::area_set_shape);
ObjectTypeDB::bind_method(_MD("area_set_shape_transform","area","shape_idx","transform"),&PhysicsServer::area_set_shape_transform);
ObjectTypeDB::bind_method(_MD("area_get_shape_count","area"),&PhysicsServer::area_get_shape_count);
ObjectTypeDB::bind_method(_MD("area_get_shape","area","shape_idx"),&PhysicsServer::area_get_shape);
ObjectTypeDB::bind_method(_MD("area_get_shape_transform","area","shape_idx"),&PhysicsServer::area_get_shape_transform);
ObjectTypeDB::bind_method(_MD("area_remove_shape","area","shape_idx"),&PhysicsServer::area_remove_shape);
ObjectTypeDB::bind_method(_MD("area_clear_shapes","area"),&PhysicsServer::area_clear_shapes);
ObjectTypeDB::bind_method(_MD("area_set_layer_mask","area","mask"),&PhysicsServer::area_set_layer_mask);
ObjectTypeDB::bind_method(_MD("area_set_collision_mask","area","mask"),&PhysicsServer::area_set_collision_mask);
ObjectTypeDB::bind_method(_MD("area_set_param","area","param","value"),&PhysicsServer::area_set_param);
ObjectTypeDB::bind_method(_MD("area_set_transform","area","transform"),&PhysicsServer::area_set_transform);
ObjectTypeDB::bind_method(_MD("area_get_param","area","param"),&PhysicsServer::area_get_param);
ObjectTypeDB::bind_method(_MD("area_get_transform","area"),&PhysicsServer::area_get_transform);
ObjectTypeDB::bind_method(_MD("area_attach_object_instance_ID","area","id"),&PhysicsServer::area_attach_object_instance_ID);
ObjectTypeDB::bind_method(_MD("area_get_object_instance_ID","area"),&PhysicsServer::area_get_object_instance_ID);
ObjectTypeDB::bind_method(_MD("area_set_monitor_callback","area","receiver","method"),&PhysicsServer::area_set_monitor_callback);
ObjectTypeDB::bind_method(_MD("area_set_ray_pickable","area","enable"),&PhysicsServer::area_set_ray_pickable);
ObjectTypeDB::bind_method(_MD("area_is_ray_pickable","area"),&PhysicsServer::area_is_ray_pickable);
ObjectTypeDB::bind_method(_MD("body_create","mode","init_sleeping"),&PhysicsServer::body_create,DEFVAL(BODY_MODE_RIGID),DEFVAL(false));
ObjectTypeDB::bind_method(_MD("body_set_space","body","space"),&PhysicsServer::body_set_space);
ObjectTypeDB::bind_method(_MD("body_get_space","body"),&PhysicsServer::body_get_space);
ObjectTypeDB::bind_method(_MD("body_set_mode","body","mode"),&PhysicsServer::body_set_mode);
ObjectTypeDB::bind_method(_MD("body_get_mode","body"),&PhysicsServer::body_get_mode);
ObjectTypeDB::bind_method(_MD("body_set_layer_mask","body","mask"),&PhysicsServer::body_set_layer_mask);
ObjectTypeDB::bind_method(_MD("body_get_layer_mask","body"),&PhysicsServer::body_get_layer_mask);
ObjectTypeDB::bind_method(_MD("body_set_collision_mask","body","mask"),&PhysicsServer::body_set_collision_mask);
ObjectTypeDB::bind_method(_MD("body_get_collision_mask","body"),&PhysicsServer::body_get_collision_mask);
ObjectTypeDB::bind_method(_MD("body_add_shape","body","shape","transform"),&PhysicsServer::body_add_shape,DEFVAL(Transform()));
ObjectTypeDB::bind_method(_MD("body_set_shape","body","shape_idx","shape"),&PhysicsServer::body_set_shape);
ObjectTypeDB::bind_method(_MD("body_set_shape_transform","body","shape_idx","transform"),&PhysicsServer::body_set_shape_transform);
ObjectTypeDB::bind_method(_MD("body_get_shape_count","body"),&PhysicsServer::body_get_shape_count);
ObjectTypeDB::bind_method(_MD("body_get_shape","body","shape_idx"),&PhysicsServer::body_get_shape);
ObjectTypeDB::bind_method(_MD("body_get_shape_transform","body","shape_idx"),&PhysicsServer::body_get_shape_transform);
ObjectTypeDB::bind_method(_MD("body_remove_shape","body","shape_idx"),&PhysicsServer::body_remove_shape);
ObjectTypeDB::bind_method(_MD("body_clear_shapes","body"),&PhysicsServer::body_clear_shapes);
ObjectTypeDB::bind_method(_MD("body_attach_object_instance_ID","body","id"),&PhysicsServer::body_attach_object_instance_ID);
ObjectTypeDB::bind_method(_MD("body_get_object_instance_ID","body"),&PhysicsServer::body_get_object_instance_ID);
ObjectTypeDB::bind_method(_MD("body_set_enable_continuous_collision_detection","body","enable"),&PhysicsServer::body_set_enable_continuous_collision_detection);
ObjectTypeDB::bind_method(_MD("body_is_continuous_collision_detection_enabled","body"),&PhysicsServer::body_is_continuous_collision_detection_enabled);
//ObjectTypeDB::bind_method(_MD("body_set_user_flags","flags""),&PhysicsServer::body_set_shape,DEFVAL(Transform));
//ObjectTypeDB::bind_method(_MD("body_get_user_flags","body","shape_idx","shape"),&PhysicsServer::body_get_shape);
ObjectTypeDB::bind_method(_MD("body_set_param","body","param","value"),&PhysicsServer::body_set_param);
ObjectTypeDB::bind_method(_MD("body_get_param","body","param"),&PhysicsServer::body_get_param);
ObjectTypeDB::bind_method(_MD("body_set_state","body","state","value"),&PhysicsServer::body_set_state);
ObjectTypeDB::bind_method(_MD("body_get_state","body","state"),&PhysicsServer::body_get_state);
ObjectTypeDB::bind_method(_MD("body_apply_impulse","body","pos","impulse"),&PhysicsServer::body_apply_impulse);
ObjectTypeDB::bind_method(_MD("body_set_axis_velocity","body","axis_velocity"),&PhysicsServer::body_set_axis_velocity);
ObjectTypeDB::bind_method(_MD("body_set_axis_lock","body","axis"),&PhysicsServer::body_set_axis_lock);
ObjectTypeDB::bind_method(_MD("body_get_axis_lock","body"),&PhysicsServer::body_get_axis_lock);
ObjectTypeDB::bind_method(_MD("body_add_collision_exception","body","excepted_body"),&PhysicsServer::body_add_collision_exception);
ObjectTypeDB::bind_method(_MD("body_remove_collision_exception","body","excepted_body"),&PhysicsServer::body_remove_collision_exception);
// virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions)=0;
ObjectTypeDB::bind_method(_MD("body_set_max_contacts_reported","body","amount"),&PhysicsServer::body_set_max_contacts_reported);
ObjectTypeDB::bind_method(_MD("body_get_max_contacts_reported","body"),&PhysicsServer::body_get_max_contacts_reported);
ObjectTypeDB::bind_method(_MD("body_set_omit_force_integration","body","enable"),&PhysicsServer::body_set_omit_force_integration);
ObjectTypeDB::bind_method(_MD("body_is_omitting_force_integration","body"),&PhysicsServer::body_is_omitting_force_integration);
ObjectTypeDB::bind_method(_MD("body_set_force_integration_callback","body","receiver","method","userdata"),&PhysicsServer::body_set_force_integration_callback,DEFVAL(Variant()));
ObjectTypeDB::bind_method(_MD("body_set_ray_pickable","body","enable"),&PhysicsServer::body_set_ray_pickable);
ObjectTypeDB::bind_method(_MD("body_is_ray_pickable","body"),&PhysicsServer::body_is_ray_pickable);
/* JOINT API */
BIND_CONSTANT( JOINT_PIN );
BIND_CONSTANT( JOINT_HINGE );
BIND_CONSTANT( JOINT_SLIDER );
BIND_CONSTANT( JOINT_CONE_TWIST );
BIND_CONSTANT( JOINT_6DOF );
ObjectTypeDB::bind_method(_MD("joint_create_pin","body_A","local_A","body_B","local_B"),&PhysicsServer::joint_create_pin);
ObjectTypeDB::bind_method(_MD("pin_joint_set_param","joint","param","value"),&PhysicsServer::pin_joint_set_param);
ObjectTypeDB::bind_method(_MD("pin_joint_get_param","joint","param"),&PhysicsServer::pin_joint_get_param);
ObjectTypeDB::bind_method(_MD("pin_joint_set_local_A","joint","local_A"),&PhysicsServer::pin_joint_set_local_A);
ObjectTypeDB::bind_method(_MD("pin_joint_get_local_A","joint"),&PhysicsServer::pin_joint_get_local_A);
ObjectTypeDB::bind_method(_MD("pin_joint_set_local_B","joint","local_B"),&PhysicsServer::pin_joint_set_local_B);
ObjectTypeDB::bind_method(_MD("pin_joint_get_local_B","joint"),&PhysicsServer::pin_joint_get_local_B);
BIND_CONSTANT(PIN_JOINT_BIAS );
BIND_CONSTANT(PIN_JOINT_DAMPING );
BIND_CONSTANT(PIN_JOINT_IMPULSE_CLAMP );
BIND_CONSTANT(HINGE_JOINT_BIAS);
BIND_CONSTANT(HINGE_JOINT_LIMIT_UPPER);
BIND_CONSTANT(HINGE_JOINT_LIMIT_LOWER);
BIND_CONSTANT(HINGE_JOINT_LIMIT_BIAS);
BIND_CONSTANT(HINGE_JOINT_LIMIT_SOFTNESS);
BIND_CONSTANT(HINGE_JOINT_LIMIT_RELAXATION);
BIND_CONSTANT(HINGE_JOINT_MOTOR_TARGET_VELOCITY);
BIND_CONSTANT(HINGE_JOINT_MOTOR_MAX_IMPULSE);
BIND_CONSTANT(HINGE_JOINT_FLAG_USE_LIMIT);
BIND_CONSTANT(HINGE_JOINT_FLAG_ENABLE_MOTOR);
ObjectTypeDB::bind_method(_MD("joint_create_hinge","body_A","hinge_A","body_B","hinge_B"),&PhysicsServer::joint_create_hinge);
ObjectTypeDB::bind_method(_MD("hinge_joint_set_param","joint","param","value"),&PhysicsServer::hinge_joint_set_param);
ObjectTypeDB::bind_method(_MD("hinge_joint_get_param","joint","param"),&PhysicsServer::hinge_joint_get_param);
ObjectTypeDB::bind_method(_MD("hinge_joint_set_flag","joint","flag","enabled"),&PhysicsServer::hinge_joint_set_flag);
ObjectTypeDB::bind_method(_MD("hinge_joint_get_flag","joint","flag"),&PhysicsServer::hinge_joint_get_flag);
ObjectTypeDB::bind_method(_MD("joint_create_slider","body_A","local_ref_A","body_B","local_ref_B"),&PhysicsServer::joint_create_slider);
ObjectTypeDB::bind_method(_MD("slider_joint_set_param","joint","param","value"),&PhysicsServer::slider_joint_set_param);
ObjectTypeDB::bind_method(_MD("slider_joint_get_param","joint","param"),&PhysicsServer::slider_joint_get_param);
BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_UPPER );
BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_LOWER );
BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS );
BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION );
BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_DAMPING );
BIND_CONSTANT( SLIDER_JOINT_LINEAR_MOTION_SOFTNESS );
BIND_CONSTANT( SLIDER_JOINT_LINEAR_MOTION_RESTITUTION );
BIND_CONSTANT( SLIDER_JOINT_LINEAR_MOTION_DAMPING );
BIND_CONSTANT( SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS );
BIND_CONSTANT( SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION );
BIND_CONSTANT( SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING );
BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_UPPER );
BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_LOWER );
BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS );
BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION );
BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_DAMPING );
BIND_CONSTANT( SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS );
BIND_CONSTANT( SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION );
BIND_CONSTANT( SLIDER_JOINT_ANGULAR_MOTION_DAMPING );
BIND_CONSTANT( SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS );
BIND_CONSTANT( SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION );
BIND_CONSTANT( SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING );
BIND_CONSTANT( SLIDER_JOINT_MAX );
ObjectTypeDB::bind_method(_MD("joint_create_cone_twist","body_A","local_ref_A","body_B","local_ref_B"),&PhysicsServer::joint_create_cone_twist);
ObjectTypeDB::bind_method(_MD("cone_twist_joint_set_param","joint","param","value"),&PhysicsServer::cone_twist_joint_set_param);
ObjectTypeDB::bind_method(_MD("cone_twist_joint_get_param","joint","param"),&PhysicsServer::cone_twist_joint_get_param);
BIND_CONSTANT( CONE_TWIST_JOINT_SWING_SPAN );
BIND_CONSTANT( CONE_TWIST_JOINT_TWIST_SPAN );
BIND_CONSTANT( CONE_TWIST_JOINT_BIAS );
BIND_CONSTANT( CONE_TWIST_JOINT_SOFTNESS );
BIND_CONSTANT( CONE_TWIST_JOINT_RELAXATION );
BIND_CONSTANT( G6DOF_JOINT_LINEAR_LOWER_LIMIT );
BIND_CONSTANT( G6DOF_JOINT_LINEAR_UPPER_LIMIT );
BIND_CONSTANT( G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS );
BIND_CONSTANT( G6DOF_JOINT_LINEAR_RESTITUTION );
BIND_CONSTANT( G6DOF_JOINT_LINEAR_DAMPING );
BIND_CONSTANT( G6DOF_JOINT_ANGULAR_LOWER_LIMIT );
BIND_CONSTANT( G6DOF_JOINT_ANGULAR_UPPER_LIMIT );
BIND_CONSTANT( G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS );
BIND_CONSTANT( G6DOF_JOINT_ANGULAR_DAMPING );
BIND_CONSTANT( G6DOF_JOINT_ANGULAR_RESTITUTION );
BIND_CONSTANT( G6DOF_JOINT_ANGULAR_FORCE_LIMIT );
BIND_CONSTANT( G6DOF_JOINT_ANGULAR_ERP );
BIND_CONSTANT( G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY );
BIND_CONSTANT( G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT );
BIND_CONSTANT( G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT );
BIND_CONSTANT( G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT );
BIND_CONSTANT( G6DOF_JOINT_FLAG_ENABLE_MOTOR );
ObjectTypeDB::bind_method(_MD("joint_get_type","joint"),&PhysicsServer::joint_get_type);
ObjectTypeDB::bind_method(_MD("joint_set_solver_priority","joint","priority"),&PhysicsServer::joint_set_solver_priority);
ObjectTypeDB::bind_method(_MD("joint_get_solver_priority","joint"),&PhysicsServer::joint_get_solver_priority);
ObjectTypeDB::bind_method(_MD("joint_create_generic_6dof","body_A","local_ref_A","body_B","local_ref_B"),&PhysicsServer::joint_create_generic_6dof);
ObjectTypeDB::bind_method(_MD("generic_6dof_joint_set_param","joint","axis","param","value"),&PhysicsServer::generic_6dof_joint_set_param);
ObjectTypeDB::bind_method(_MD("generic_6dof_joint_get_param","joint","axis","param"),&PhysicsServer::generic_6dof_joint_get_param);
ObjectTypeDB::bind_method(_MD("generic_6dof_joint_set_flag","joint","axis","flag","enable"),&PhysicsServer::generic_6dof_joint_set_flag);
ObjectTypeDB::bind_method(_MD("generic_6dof_joint_get_flag","joint","axis","flag"),&PhysicsServer::generic_6dof_joint_get_flag);
/*
ObjectTypeDB::bind_method(_MD("joint_set_param","joint","param","value"),&PhysicsServer::joint_set_param);
ObjectTypeDB::bind_method(_MD("joint_get_param","joint","param"),&PhysicsServer::joint_get_param);
ObjectTypeDB::bind_method(_MD("pin_joint_create","anchor","body_a","body_b"),&PhysicsServer::pin_joint_create,DEFVAL(RID()));
ObjectTypeDB::bind_method(_MD("groove_joint_create","groove1_a","groove2_a","anchor_b","body_a","body_b"),&PhysicsServer::groove_joint_create,DEFVAL(RID()),DEFVAL(RID()));
ObjectTypeDB::bind_method(_MD("damped_spring_joint_create","anchor_a","anchor_b","body_a","body_b"),&PhysicsServer::damped_spring_joint_create,DEFVAL(RID()));
ObjectTypeDB::bind_method(_MD("damped_string_joint_set_param","joint","param","value"),&PhysicsServer::damped_string_joint_set_param,DEFVAL(RID()));
ObjectTypeDB::bind_method(_MD("damped_string_joint_get_param","joint","param"),&PhysicsServer::damped_string_joint_get_param);
ObjectTypeDB::bind_method(_MD("joint_get_type","joint"),&PhysicsServer::joint_get_type);
*/
ObjectTypeDB::bind_method(_MD("free_rid","rid"),&PhysicsServer::free);
ObjectTypeDB::bind_method(_MD("set_active","active"),&PhysicsServer::set_active);
// ObjectTypeDB::bind_method(_MD("init"),&PhysicsServer::init);
// ObjectTypeDB::bind_method(_MD("step"),&PhysicsServer::step);
// ObjectTypeDB::bind_method(_MD("sync"),&PhysicsServer::sync);
//ObjectTypeDB::bind_method(_MD("flush_queries"),&PhysicsServer::flush_queries);
ObjectTypeDB::bind_method(_MD("get_process_info","process_info"),&PhysicsServer::get_process_info);
BIND_CONSTANT( SHAPE_PLANE );
BIND_CONSTANT( SHAPE_RAY );
BIND_CONSTANT( SHAPE_SPHERE );
BIND_CONSTANT( SHAPE_BOX );
BIND_CONSTANT( SHAPE_CAPSULE );
BIND_CONSTANT( SHAPE_CONVEX_POLYGON );
BIND_CONSTANT( SHAPE_CONCAVE_POLYGON );
BIND_CONSTANT( SHAPE_HEIGHTMAP );
BIND_CONSTANT( SHAPE_CUSTOM );
BIND_CONSTANT( AREA_PARAM_GRAVITY );
BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR );
BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT );
BIND_CONSTANT( AREA_PARAM_GRAVITY_DISTANCE_SCALE );
BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION );
BIND_CONSTANT( AREA_PARAM_LINEAR_DAMP );
BIND_CONSTANT( AREA_PARAM_ANGULAR_DAMP );
BIND_CONSTANT( AREA_PARAM_PRIORITY );
BIND_CONSTANT( AREA_SPACE_OVERRIDE_DISABLED );
BIND_CONSTANT( AREA_SPACE_OVERRIDE_COMBINE );
BIND_CONSTANT( AREA_SPACE_OVERRIDE_COMBINE_REPLACE );
BIND_CONSTANT( AREA_SPACE_OVERRIDE_REPLACE );
BIND_CONSTANT( AREA_SPACE_OVERRIDE_REPLACE_COMBINE );
BIND_CONSTANT( BODY_MODE_STATIC );
BIND_CONSTANT( BODY_MODE_KINEMATIC );
BIND_CONSTANT( BODY_MODE_RIGID );
BIND_CONSTANT( BODY_MODE_CHARACTER );
BIND_CONSTANT( BODY_PARAM_BOUNCE );
BIND_CONSTANT( BODY_PARAM_FRICTION );
BIND_CONSTANT( BODY_PARAM_MASS );
BIND_CONSTANT( BODY_PARAM_GRAVITY_SCALE );
BIND_CONSTANT( BODY_PARAM_ANGULAR_DAMP );
BIND_CONSTANT( BODY_PARAM_LINEAR_DAMP );
BIND_CONSTANT( BODY_PARAM_MAX );
BIND_CONSTANT( BODY_STATE_TRANSFORM );
BIND_CONSTANT( BODY_STATE_LINEAR_VELOCITY );
BIND_CONSTANT( BODY_STATE_ANGULAR_VELOCITY );
BIND_CONSTANT( BODY_STATE_SLEEPING );
BIND_CONSTANT( BODY_STATE_CAN_SLEEP );
/*
BIND_CONSTANT( JOINT_PIN );
BIND_CONSTANT( JOINT_GROOVE );
BIND_CONSTANT( JOINT_DAMPED_SPRING );
BIND_CONSTANT( DAMPED_STRING_REST_LENGTH );
BIND_CONSTANT( DAMPED_STRING_STIFFNESS );
BIND_CONSTANT( DAMPED_STRING_DAMPING );
*/
// BIND_CONSTANT( TYPE_BODY );
// BIND_CONSTANT( TYPE_AREA );
BIND_CONSTANT( AREA_BODY_ADDED );
BIND_CONSTANT( AREA_BODY_REMOVED );
BIND_CONSTANT( INFO_ACTIVE_OBJECTS );
BIND_CONSTANT( INFO_COLLISION_PAIRS );
BIND_CONSTANT( INFO_ISLAND_COUNT );
}
PhysicsServer::PhysicsServer() {
ERR_FAIL_COND( singleton!=NULL );
singleton=this;
}
PhysicsServer::~PhysicsServer() {
singleton=NULL;
}